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Currently we extract the natives and instrumented files to a random folder in HeadlessMC everytime we launch a game instance.
This means we always have to delete the folder after a game launch and re-extract the files on every launch.
It would be better if we at least cached the un-instrumented files.
The text was updated successfully, but these errors were encountered:
Currently we extract the natives and instrumented files to a random folder in HeadlessMC everytime we launch a game instance.
This means we always have to delete the folder after a game launch and re-extract the files on every launch.
It would be better if we at least cached the un-instrumented files.
The text was updated successfully, but these errors were encountered: