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Cache extracted natives and instrumentation #287

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3arthqu4ke opened this issue May 15, 2025 · 0 comments
Open

Cache extracted natives and instrumentation #287

3arthqu4ke opened this issue May 15, 2025 · 0 comments

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@3arthqu4ke
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Currently we extract the natives and instrumented files to a random folder in HeadlessMC everytime we launch a game instance.
This means we always have to delete the folder after a game launch and re-extract the files on every launch.
It would be better if we at least cached the un-instrumented files.

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