diff --git a/src/main/java/com/simibubi/create/infrastructure/ponder/scenes/highLogistics/FactoryGaugeScenes.java b/src/main/java/com/simibubi/create/infrastructure/ponder/scenes/highLogistics/FactoryGaugeScenes.java index 2967837c80..bf07d92b6f 100644 --- a/src/main/java/com/simibubi/create/infrastructure/ponder/scenes/highLogistics/FactoryGaugeScenes.java +++ b/src/main/java/com/simibubi/create/infrastructure/ponder/scenes/highLogistics/FactoryGaugeScenes.java @@ -673,7 +673,17 @@ public static void recipe(SceneBuilder builder, SceneBuildingUtil util) { scene.overlay() .showText(70) - .text("...it will send new ingredients to the specified address") + .text("...it will send the required ingredients to the specified address") + .colored(PonderPalette.BLUE) + .placeNearTarget() + .attachKeyFrame() + .pointAt(util.vector() + .blockSurface(pack, Direction.WEST)); + scene.idle(80); + + scene.overlay() + .showText(70) + .text("When multiple sources provide the same ingredients...") .colored(PonderPalette.BLUE) .placeNearTarget() .attachKeyFrame() @@ -681,6 +691,16 @@ public static void recipe(SceneBuilder builder, SceneBuildingUtil util) { .blockSurface(pack, Direction.WEST)); scene.idle(80); + scene.overlay() + .showText(70) + .text("...the Factory Gauge will request maximum amount of ingredients each source can provide, until the ingredient requirement is satisfied") + .colored(PonderPalette.BLUE) + .placeNearTarget() + .attachKeyFrame() + .pointAt(util.vector() + .blockSurface(pack, Direction.WEST)); + scene.idle(80); + scene.world() .showSection(funnel1, Direction.DOWN); scene.idle(5);