No Mac binaries or builds #1440
KeyWorksRW
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You may have noticed that there is a Windows binary and two Linux binaries, but there is no Mac binary. There are several reasons for this.
First, there are several parts of the UI that utilize a static box with a radio button for the header. For example, in the Event handler dialog, you can use the radio button to choose entering a function or a lambda. This works fine on Windows and wxGTK, but is not supported on Mac -- which means there isn't any way to deselect one of the radio buttons. That means you always get whatever is entered in the first static box and can never utilize the second box.
Second, I don't own a Mac. Unlike Unix, Apple does not provide legitimate ISO files for their operating systems. You used to be able to get it from the Apple Store, but now you need a Mac to download it. Catch-22 -- if I had a Mac to download it, then I would have a Mac and wouldn't need the ISO file to run in a Virtual Box.
Third, Apple's Operating system has a much more limited UI capability then Windows and Unix. The radio button problem mentioned above is just one of the things that aren't supported. To make wxUiEditor useful on a Mac would require a lot of time to create conditional UI to work around Apple's limitations. Barring a sudden surge of Apple developers wanting to use wxUiEditor natively on a Mac (versus using it in a Linux or Windows virtual machine), I don't see the point in spending the time to do that.
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