diff --git a/articles/getting_to_know/howto/graphics/HowTo_Tile_Sprites.md b/articles/getting_to_know/howto/graphics/HowTo_Tile_Sprites.md index eecd2bc0..5d52dc61 100644 --- a/articles/getting_to_know/howto/graphics/HowTo_Tile_Sprites.md +++ b/articles/getting_to_know/howto/graphics/HowTo_Tile_Sprites.md @@ -12,11 +12,11 @@ We will simply define an area ([Rectangle](xref:Microsoft.Xna.Framework.Rectangl ### End result -![The output of this tutorial](./images/HowTo_Tile_Sprites_Final.png) +![The output of this tutorial](images/HowTo_Tile_Sprites_Final.png) ## Requirements -![Sprite to Tile](./images/MonoGame.png) +![Sprite to Tile](images/MonoGame.png) ## Drawing a Tiled a Sprite diff --git a/articles/getting_to_know/howto/graphics/images/HowTo_Tile_Sprites_Final.png b/articles/getting_to_know/howto/graphics/images/HowTo_Tile_Sprites_Final.png index 43ee8147..ebaecd50 100644 Binary files a/articles/getting_to_know/howto/graphics/images/HowTo_Tile_Sprites_Final.png and b/articles/getting_to_know/howto/graphics/images/HowTo_Tile_Sprites_Final.png differ diff --git a/articles/getting_to_know/howto/graphics/images/MonoGame.png b/articles/getting_to_know/howto/graphics/images/MonoGame.png index 43ee8147..f1d0e47f 100644 Binary files a/articles/getting_to_know/howto/graphics/images/MonoGame.png and b/articles/getting_to_know/howto/graphics/images/MonoGame.png differ