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docs/auth/xplat/simplefp.mdx

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@@ -10,7 +10,7 @@ If you want to use a simple "username-password" login system across platforms, t
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In order to use the simple first-party account provider, you will need the following:
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- You must have verified your license through the License Manager, so you can [access the source code for the CloudFlare worker you will need to deploy](https://src.redpoint.games/redpointgames/eos-online-subsystem/-/tree/main/Extras/SimpleFirstPartyCloudFlareWorker).
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- You must have verified your license through the License Manager, so you can [access the source code for the CloudFlare worker you will need to deploy](https://src.redpoint.games/redpointgames/eos-online-framework/-/tree/main/Extras/SimpleFirstPartyCloudFlareWorker).
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- You will need your own backend server that you can use to authenticate users. This backend server will need a URL that accepts a `username` and `password` as form parameters as a HTTP POST operation.
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For full documentation on how to use the simple "username-password" account provider, follow [the documentation in the source code repository](https://src.redpoint.games/redpointgames/eos-online-subsystem/-/tree/main/Extras/SimpleFirstPartyCloudFlareWorker) which has full details on how to deploy the CloudFlare worker, configure the Epic Games backend, and implement the required HTTP POST method.
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For full documentation on how to use the simple "username-password" account provider, follow [the documentation in the source code repository](https://src.redpoint.games/redpointgames/eos-online-framework/-/tree/main/Extras/SimpleFirstPartyCloudFlareWorker) which has full details on how to deploy the CloudFlare worker, configure the Epic Games backend, and implement the required HTTP POST method.

docs/changelog.mdx

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- Discord support is now directly integrated into EOS Online Framework for developers using the source code of the plugin. This includes support for authentication, avatars, friends, invites and synthetic parties.
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- You no longer need the [other Discord plugin](https://src.redpoint.games/redpointgames/discord-integration), which has now been deprecated. You can remove it from your project.
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- Added support for Unreal Engine 4.27 Preview releases.
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- Added support for [fetching player avatars on Steam, Discord, itch.io and Oculus](http://localhost:3000/eos-online-subsystem/docs/friends/avatars).
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- Added support for [fetching player avatars on Steam, Discord, itch.io and Oculus](./ossv1/avatars/fetching.mdx).
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- You can fetch the avatars of both local accounts and friend accounts.
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- This is now done through the [IOnlineAvatar](https://src.redpoint.games/redpointgames/online-interfaces/) interface, which means you can fetch avatars through C++ or Online Subsystem Blueprints.
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- The old `UEOSGetPlayerAvatar` blueprint node is now deprecated and will be removed in a future release.

docs/setup/index.mdx

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If you would like early access to fixes and features before they're released on Fab, you can download the Paid Edition of the plugin from [the Redpoint Games GitLab instance](https://src.redpoint.games). You must install from GitLab if you are developing for console platforms.
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1. Verify your license on the [License Manager](https://licensing.redpoint.games/).
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2. Once your license has been verified, you'll be able to access the [EOS Online Framework](https://src.redpoint.games/redpointgames/eos-online-subsystem/) repository.
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2. Once your license has been verified, you'll be able to access the [EOS Online Framework](https://src.redpoint.games/redpointgames/eos-online-framework/) repository.
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3. Add your [SSH key](https://src.redpoint.games/-/user_settings/ssh_keys) or [create an access token for accessing Git over HTTPS](https://src.redpoint.games/-/user_settings/personal_access_tokens).
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4. Clone the plugin with Git to the `Plugins/EOS` directory underneath your project folder:
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- Via SSH: `git clone [email protected]:redpointgames/eos-online-subsystem.git Plugins/EOS`
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- Via HTTPS: `git clone https://src.redpoint.games/redpointgames/eos-online-subsystem/ Plugins/EOS`
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- Via SSH: `git clone [email protected]:redpointgames/eos-online-framework.git Plugins/EOS`
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- Via HTTPS: `git clone https://src.redpoint.games/redpointgames/eos-online-framework/ Plugins/EOS`
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If you have installed the plugin from GitLab, it is recommended that you uninstall the version installed via Fab.
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docs/support/clone_from_gitlab.mdx

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In your Git client, clone the repository:
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- URL: `https://src.redpoint.games/redpointgames/eos-online-subsystem/`
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- URL: `https://src.redpoint.games/redpointgames/eos-online-framework/`
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- Use your GitLab username when prompted.
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- Use the access token as the password when prompted.
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