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When my controller is connected through a USB cable, everything works fine.
But when it's connected through Bluetooth, I don't get ControllerSensorUpdated or ControllerTouchpadMotion events.
I suspect that the problem doesn't come from this library but is rather a driver issue, although I'm not 100% sure.
println!("{}",
gamepad.has_sensor(SensorType::Accelerometer));// prints true when using a USB cable, but false when using Bluetooth