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A question about Simple3D color blending (and maybe ray tracing?) #2125

Closed Answered by Xeltalliv
Brackets-Coder asked this question in Q&A
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Is self-mesh additive blending in Simple3D possible

It should work. Perhaps you forgot to disable Z-buffer testing, so only the first thing gets drawn, and the latter ones fail because they aren't closer. Or maybe it's some weird quirk of your GPU.

Is Simple3D blending with the pen extension possible?

Not currently. You have additive blending within Simple3D layer and additive blending within pen layer. But the thing that composites different layers together doesn't have a way to control blending.

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@yuri-kiss
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@Xeltalliv
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