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Basically, the groupSize (and equalOdds/personal loot flag) used are always the retail values. For example, Rarity will assume that classic players are able to solo Deathwing on CATA classic. This isn't a big problem because it only affects the estimated drop rate calculations and UI grouping?
The text was updated successfully, but these errors were encountered:
Basically, the
groupSize
(andequalOdds
/personal loot flag) used are always the retail values. For example, Rarity will assume that classic players are able to solo Deathwing on CATA classic. This isn't a big problem because it only affects the estimated drop rate calculations and UI grouping?The text was updated successfully, but these errors were encountered: