@@ -68,7 +68,7 @@ void AHBot_AuctionHouseScript::OnBeforeAuctionHouseMgrSendAuctionOutbiddedMail(
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std::advance (it, randBot);
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oldBidder->GetSession ()->SendAuctionBidderNotification (
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- auction->GetHouseId (),
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+ (uint32) auction->GetHouseId (),
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auction->Id ,
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ObjectGuid::Create<HighGuid::Player>(*it),
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newPrice,
@@ -84,16 +84,16 @@ void AHBot_AuctionHouseScript::OnAuctionAdd(AuctionHouseObject* /*ah*/, AuctionE
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// The the configuration for the auction house
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//
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- AuctionHouseEntry const * ahEntry = sAuctionHouseStore . LookupEntry (auction->GetHouseId ());
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+ AuctionHouseEntry const * ahEntry = sAuctionMgr -> GetAuctionHouseEntryFromHouse (auction->GetHouseId ());
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AHBConfig* config = gNeutralConfig ;
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if (ahEntry)
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{
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- if (ahEntry->houseId == AUCTIONHOUSE_ALLIANCE )
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+ if (AuctionHouseId ( ahEntry->houseId ) == AuctionHouseId::Alliance )
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{
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config = gAllianceConfig ;
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}
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- else if (ahEntry->houseId == AUCTIONHOUSE_HORDE )
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+ else if (AuctionHouseId ( ahEntry->houseId ) == AuctionHouseId::Horde )
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{
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config = gHordeConfig ;
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}
@@ -147,16 +147,16 @@ void AHBot_AuctionHouseScript::OnAuctionRemove(AuctionHouseObject* /*ah*/, Aucti
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// Get the configuration for the auction house
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//
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- AuctionHouseEntry const * ahEntry = sAuctionHouseStore . LookupEntry (auction->GetHouseId ());
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+ AuctionHouseEntry const * ahEntry = sAuctionMgr -> GetAuctionHouseEntryFromHouse (auction->GetHouseId ());
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AHBConfig* config = gNeutralConfig ;
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if (ahEntry)
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{
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- if (ahEntry->houseId == AUCTIONHOUSE_ALLIANCE )
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+ if (AuctionHouseId ( ahEntry->houseId ) == AuctionHouseId::Alliance )
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{
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config = gAllianceConfig ;
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}
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- else if (ahEntry->houseId == AUCTIONHOUSE_HORDE )
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+ else if (AuctionHouseId ( ahEntry->houseId ) == AuctionHouseId::Horde )
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{
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config = gHordeConfig ;
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}
@@ -210,16 +210,16 @@ void AHBot_AuctionHouseScript::OnAuctionSuccessful(AuctionHouseObject* /*ah*/, A
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// Get the configuration for the auction house
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//
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- AuctionHouseEntry const * ahEntry = sAuctionHouseStore . LookupEntry (auction->GetHouseId ());
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+ AuctionHouseEntry const * ahEntry = sAuctionMgr -> GetAuctionHouseEntryFromHouse (auction->GetHouseId ());
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AHBConfig* config = gNeutralConfig ;
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if (ahEntry)
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{
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- if (ahEntry->houseId == AUCTIONHOUSE_ALLIANCE )
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+ if (AuctionHouseId ( ahEntry->houseId ) == AuctionHouseId::Alliance )
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{
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config = gAllianceConfig ;
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}
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- else if (ahEntry->houseId == AUCTIONHOUSE_HORDE )
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+ else if (AuctionHouseId ( ahEntry->houseId ) == AuctionHouseId::Horde )
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{
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config = gHordeConfig ;
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}
@@ -239,16 +239,16 @@ void AHBot_AuctionHouseScript::OnAuctionExpire(AuctionHouseObject* /*ah*/, Aucti
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// Get the configuration for the auction house
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//
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- AuctionHouseEntry const * ahEntry = sAuctionHouseStore . LookupEntry (auction->GetHouseId ());
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+ AuctionHouseEntry const * ahEntry = sAuctionMgr -> GetAuctionHouseEntryFromHouse (auction->GetHouseId ());
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AHBConfig* config = gNeutralConfig ;
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if (ahEntry)
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{
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- if (ahEntry->houseId == AUCTIONHOUSE_ALLIANCE )
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+ if (AuctionHouseId ( ahEntry->houseId ) == AuctionHouseId::Alliance )
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{
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config = gAllianceConfig ;
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}
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- else if (ahEntry->houseId == AUCTIONHOUSE_HORDE )
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+ else if (AuctionHouseId ( ahEntry->houseId ) == AuctionHouseId::Horde )
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{
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config = gHordeConfig ;
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}
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