Description
Describe your feature request or suggestion in detail
Do you guys consider ever adding separate scaling settings for the different player classes?
Finding a sweet spot for the instance difficulty that works well for all classes, especially at end game is currently impossible. It's either World of Paladins and DKs with no chance at all for the other classes (cloth, leather or even mail), or way too easy to be fun for the plate classes.
If it's too complicated, or you are not interested - that's okay. Just would like to know if you are planning such feature, sooner or later.
Please let me know, thanks!
Describe a possible solution to your feature or suggestion in detail
The feature may include a separate scaling settings for all classes, when they play Solo - are not in s group.
You can play with the idea and add more options to set different scaling for each class when they are in a group with 1, 2, 3 or more players or the type of the class they are with etc. etc. But that would probably be too complicated.
In my opinion, just adding an option for separate solo scaling for each class will be enough to close the gap between the cloth and plate classes and make the experience challenging, but still possible for everyone.
Additional context
Anyway, this module is great even as it is and I'm enjoying it a lot. Great job and thanks for making it!
Cheers!