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Bug: if the server crashes and restarts #44

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@Spielelaune

Description

@Spielelaune

Current Behaviour

If the server crashes and restarts, the players who were already in a dungeon at that time will no longer receive the bonus

Expected Behaviour

...

Steps to reproduce the problem

  1. Server crash worldserver.exe
  2. Automatic Server restart

Extra Notes

No response

AC rev. hash/commit

AzerothCore rev. 061d414e1c0d+ 2024-04-20 01:20:52 +0000 (master branch) (Win64, Debug, Static)
Connected players: 3. Characters in world: 2.
Connection peak: 3.
Laufzeit des Servers: 5 minute(s) 12 second(s)
Update time diff: 2ms. Last 500 diffs summary:

  • Mean: 11ms
  • Median: 2ms
  • Percentiles (95, 99, max): 29ms, 52ms, 557ms
    Using SSL version: OpenSSL 3.1.5 30 Jan 2024 (library: OpenSSL 3.1.5 30 Jan 2024)
    Using Boost version: 1.78.0
    Using CMake version: 3.28.3
    Using MySQL version: 80036
    Found MySQL Executable: C:/Program Files/MySQL/MySQL Server 8.0/bin/mysql.exe
    Compiled on: Windows
    Worldserver listening connections on port 8085
    Realmlist (Realm Id: 1) configured in port 8085
    VMAPs status: Enabled. LineOfSight: 1, getHeight: 1, indoorCheck: 1
    MMAPs status: Enabled
    maps directory located in ./maps. Total size: 291014951 bytes
    vmaps directory located in ./vmaps. Total size: 658130721 bytes
    mmaps directory located in ./mmaps. Total size: 2192910844 bytes
    Default DBC locale: deDE.
    All available DBC locales: enUS frFR deDE esES esMX ruRU
    Using World DB: ACDB 335.11-dev
    Latest LoginDatabase update: 2024_01_20_00.sql
    Latest CharacterDatabase update: trasmorg.sql
    Latest WorldDatabase update: trasm_world_texts.sql
    LoginDatabase queue size: 0
    CharacterDatabase queue size: 0
    WorldDatabase queue size: 0

List enable modules:

  • mod-1v1-arena
  • mod-ah-bot
  • mod-individual-xp
  • mod-solo-lfg
  • mod-solocraft
  • mod-transmog

Operating system

Windows

Custom changes or Modules

No response

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