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Description
Add the following line under the Connect method in UdpClient.cs.
Socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
Usage;
`IPEndPoint ipEndPoint = new IPEndPoint(IPAddress.Broadcast, 3333);
var client = new PluginUdpClient(ipEndPoint);
client.Connect();
client.Send("hello");`
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