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enhancementNew feature or requestNew feature or requestimguiInvolves using Dear ImGuiInvolves using Dear ImGuiprototypeTesting ideas / approaches before commitmentTesting ideas / approaches before commitmentvulkanInvolves Vulkan codeInvolves Vulkan code
Description
3D transformation manipulators are quite useful, especially for translation and rotation (scale is more useful for authoring levels using prefabs etc).
Let's start with adding support for translation:
AC:
- Must be toggle-able
- Use a single mesh for all three arrows, or use instancing; three draw calls is not acceptable
Note: Interaction can be handled in another Issue, it will require ray-cylinder / ray-cuboid collision and mouse position => world space unprojection
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enhancementNew feature or requestNew feature or requestimguiInvolves using Dear ImGuiInvolves using Dear ImGuiprototypeTesting ideas / approaches before commitmentTesting ideas / approaches before commitmentvulkanInvolves Vulkan codeInvolves Vulkan code