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The arguments for MagickImage_Annotate are char * because the drawInfo needs a char *. This is done because it wants to cleanup the text and geometry/boundingArea. But I am already preventing ImageMagick from doing that because I need to free the memory on the C# side. I could change those arguments into const char * for the Native library and do the typecast inside the MagickImage_Annotate method if that would help you.

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@Gounlaf
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@dlemstra
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@Gounlaf
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