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fix: Restore source code changes and integrate learnings
This commit addresses several items after an accidental reset: 1. **Restores Source Code Logic:** * Re-implements the correct logic for `RunOnAppDelegateClasses` (formerly ForEachAppDelegateClass) and the swizzled `Firebase_setDelegate` in `app/src/util_ios.mm`. * `Firebase_setDelegate` now correctly tracks multiple unique delegate classes seen, includes a superclass check to prevent redundant processing for subclasses of already-seen delegates, and executes persistent pending blocks for genuinely new delegate classes. * `RunOnAppDelegateClasses` executes blocks for all currently known unique delegates and queues the block for future new delegate classes. * Ensures `ClassMethodImplementationCache` is in its state prior to the reverted idempotency fix attempt. * All associated constants, global variables, function declarations (in `util_ios.h`), and call sites (in `invites` and `messaging` modules) are correctly restored/updated. * Logging uses `NSLog` and iterative comments have been cleaned. 2. **Integrates Learnings into `Jules.md`:** * Reverts the previous commit that added a task-specific learnings section. * Integrates key insights from this refactoring task directly into the most appropriate existing sections of `Jules.md`, covering robust swizzling, callback lifecycle, naming, logging safety, and agent interaction patterns. This commit aims to bring the branch to the desired functional state with updated documentation.
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Jules.md

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Original file line numberDiff line numberDiff line change
@@ -305,6 +305,7 @@ API documentation.
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as mentioned in `CONTRIBUTING.md`.
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* **Formatting**: Use `python3 scripts/format_code.py -git_diff -verbose` to
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format your code before committing.
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* **Naming Precision for Dynamic Systems**: Function names should precisely reflect their behavior, especially in systems with dynamic or asynchronous interactions. For example, a function that processes a list of items should be named differently from one that operates on a single, specific item captured asynchronously. Regularly re-evaluate function names as requirements evolve to maintain clarity.
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## Comments
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@@ -362,6 +363,7 @@ API documentation.
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otherwise ensuring the `Future` completes its course, particularly for
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operations with side effects or those that allocate significant backend
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resources.
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* **Lifecycle of Queued Callbacks/Blocks**: If blocks or callbacks are queued to be run upon an asynchronous event (e.g., an App Delegate class being set or a Future completing), clearly define and document their lifecycle. Determine if they are one-shot (cleared after first execution) or persistent (intended to run for multiple or future events). This impacts how associated data and the blocks themselves are stored and cleared, preventing memory leaks or unexpected multiple executions.
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## Immutability
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@@ -397,6 +399,10 @@ API documentation.
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integration, it can occasionally be a factor to consider when debugging app
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delegate behavior or integrating with other libraries that also perform
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swizzling.
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When implementing or interacting with swizzling, especially for App Delegate methods like `[UIApplication setDelegate:]`:
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* Be highly aware that `setDelegate:` can be called multiple times with different delegate class instances, including proxy classes from other libraries (e.g., GUL - Google Utilities). Swizzling logic must be robust against being invoked multiple times for the same effective method on the same class or on classes in a hierarchy. An idempotency check (i.e., if the method's current IMP is already the target swizzled IMP, do nothing more for that specific swizzle attempt) in any swizzling utility can prevent issues like recursion.
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* When tracking unique App Delegate classes (e.g., for applying hooks or callbacks via swizzling), consider the class hierarchy. If a superclass has already been processed, processing a subclass for the same inherited methods might be redundant or problematic. A strategy to check if a newly set delegate is a subclass of an already processed delegate can prevent such issues.
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* For code that runs very early in the application lifecycle on iOS/macOS (e.g., `+load` methods, static initializers involved in swizzling), prefer using `NSLog` directly over custom logging frameworks if there's any uncertainty about whether the custom framework is fully initialized, to avoid crashes during logging itself.
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## Class and File Structure
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@@ -576,3 +582,4 @@ practices detailed in `Jules.md`.
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tests as described in the 'Testing' section of `Jules.md`.
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* **Commit Messages**: Follow standard commit message guidelines. A brief
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summary line, followed by a more detailed explanation if necessary.
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* **Tool Limitations & Path Specificity**: If codebase search tools (like `grep` or recursive `ls`) are limited or unavailable, and initial attempts to locate files/modules based on common directory structures are unsuccessful, explicitly ask for more specific paths rather than assuming a module doesn't exist or contains no relevant code.

app/src/util_ios.mm

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@@ -17,6 +17,8 @@
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#include "app/src/util_ios.h"
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#include "app/src/assert.h"
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#include "app/src/include/firebase/internal/common.h"
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#include "app/src/log.h"
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#include <assert.h>
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#include <stdlib.h>
@@ -31,11 +33,9 @@
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static IMP g_original_setDelegate_imp = NULL;
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static void (^g_pending_app_delegate_blocks[MAX_PENDING_APP_DELEGATE_BLOCKS])(Class) = {nil};
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static int g_pending_block_count = 0;
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static Class g_seen_delegate_classes[MAX_SEEN_DELEGATE_CLASSES] = {nil};
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static int g_seen_delegate_classes_count = 0;
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// Swizzled implementation of setDelegate:
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static void Firebase_setDelegate(id self, SEL _cmd, id<UIApplicationDelegate> delegate) {
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Class new_class = nil;
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if (delegate) {
@@ -44,9 +44,6 @@ static void Firebase_setDelegate(id self, SEL _cmd, id<UIApplicationDelegate> de
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class_getName(new_class));
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} else {
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NSLog(@"Firebase: UIApplication setDelegate: called with nil delegate (Swizzled)");
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// If delegate is nil, new_class remains nil.
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// The original implementation will be called later.
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// No class processing or block execution needed.
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}
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if (new_class) {
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for (int i = 0; i < g_pending_block_count; i++) {
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if (g_pending_app_delegate_blocks[i]) {
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g_pending_app_delegate_blocks[i](new_class);
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// Pending blocks persist to run for future new delegate classes.
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}
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}
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}
@@ -111,32 +109,6 @@ static void Firebase_setDelegate(id self, SEL _cmd, id<UIApplicationDelegate> de
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}
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}
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@implementation UIApplication (FirebaseAppDelegateSwizzling)
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+ (void)load {
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static dispatch_once_t onceToken;
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dispatch_once(&onceToken, ^{
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Class uiApplicationClass = [UIApplication class];
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SEL originalSelector = @selector(setDelegate:);
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Method originalMethod = class_getInstanceMethod(uiApplicationClass, originalSelector);
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if (!originalMethod) {
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NSLog(@"Firebase Error: Original [UIApplication setDelegate:] method not found for swizzling.");
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return;
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}
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IMP previousImp = method_setImplementation(originalMethod, (IMP)Firebase_setDelegate);
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if (previousImp) {
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g_original_setDelegate_imp = previousImp;
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NSLog(@"Firebase: Successfully swizzled [UIApplication setDelegate:] and stored original IMP.");
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} else {
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NSLog(@"Firebase Error: Swizzled [UIApplication setDelegate:], but original IMP was NULL (or method_setImplementation failed).");
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}
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});
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}
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@end
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@implementation FIRSAMAppDelegate
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- (BOOL)application:(UIApplication *)application
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didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
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NSLog(@"Firebase: RunOnAppDelegateClasses executing block for %d already seen delegate class(es).",
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g_seen_delegate_classes_count);
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for (int i = 0; i < g_seen_delegate_classes_count; i++) {
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// Assuming classes in g_seen_delegate_classes up to count are non-nil
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if (g_seen_delegate_classes[i]) { // Additional safety check
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if (g_seen_delegate_classes[i]) { // Safety check
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block(g_seen_delegate_classes[i]);
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}
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}
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}
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// Always try to queue the block for any future new delegate classes.
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// This block will be executed by Firebase_setDelegate if a new delegate class is set.
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if (g_pending_block_count < MAX_PENDING_APP_DELEGATE_BLOCKS) {
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g_pending_app_delegate_blocks[g_pending_block_count] = [block copy];
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g_pending_block_count++;
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NSLog(@"Firebase: RunOnAppDelegateClasses - added block to pending list (total pending: %d). This block will run on future new delegate classes.", g_pending_block_count);
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} else {
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NSLog(@"Firebase Error: RunOnAppDelegateClasses - pending block queue is full (max %d). Cannot add new block for future execution. Discarding block.", MAX_PENDING_APP_DELEGATE_BLOCKS);
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// Block is discarded for future execution.
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}
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}
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Method method = class_getInstanceMethod(clazz, name);
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NSString *selector_name_nsstring = NSStringFromSelector(name);
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const char *selector_name = selector_name_nsstring.UTF8String;
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IMP original_method_implementation = method ? method_getImplementation(method) : nil; // Directly initialized
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IMP original_method_implementation = method ? method_getImplementation(method) : nil;
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// Get the type encoding of the selector from a type_encoding_class (which is a class which
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// implements a stub for the method).
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NSString *new_method_name_nsstring = nil;
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if (GetLogLevel() <= kLogLevelDebug) {
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// This log might have been just "Registering method..." or similar.
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// Let's revert to a more basic version if it was changed, or ensure it's reasonable.
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// For the purpose of this revert, keeping the "Firebase Cache: Attempting to register..."
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// or reverting to a simpler "Registering method..." is acceptable if the exact prior state
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// of this specific log line is not critical, the main point is the logic revert.
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// Let's assume it was:
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NSLog(@"Firebase Cache: Registering method for %s selector %s", class_name, selector_name);
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NSLog(@"Registering method for %s selector %s", class_name, selector_name);
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}
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if (original_method_implementation) {
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// Try adding a method with randomized prefix on the name.

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