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GDScript snippets dont indent correctly #1524

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@Rayquaza01

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@Rayquaza01

When expanding GDScript snippets, rather than indenting it inserts \t.

For example, expanding func, I would expect:

func method(args);
	pass

But instead it gives:

func method(args):
\tpass

I think this is a mistake, because it seems like other snippets that use tabs to indent use an actual tab character instead of \t. I don't know if some snippet engines expand \t, but LuaSnip and coc-snippets both don't.

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