Description
- OS and Version: Windows 18922
- VS Code Version: 1.36.1
- C/C++ Extension Version: 0.24.0
To reproduce, set up a launch.json
with a "sourceFileMap"
, for example mine looks like:
"sourceFileMap": {
"/": "c:/Users/there/msys64/"
}
Then in c_cpp_properties.json
, enable "compileCommands"
. Mine looks like:
"compileCommands": "${workspaceFolder}/build/compile_commands.json"
I am getting the following error from IntelliSense.
The build line from compile_commands.json
looks like:
{
"directory": "/home/there/Devel/mintty/build",
"command": "/usr/bin/cc.exe -std=gnu99 -include /home/there/Devel/mintty/src/std.h -Wall -Wextra -Wundef -Werror -g -o src/CMakeFiles/wslterm.dir/winmain.c.o -c /home/there/Devel/mintty/src/winmain.c",
"file": "/home/there/Devel/mintty/src/winmain.c"
},
Debugging (breakpoints etc) works fine naturally, because the paths are being mapped okay. But it appears IntelliSense is unable to grok the paths in compile_commands.json
, presumably because the path to winmain.c
is not being mapped to c:/Users/there/msys64/home.../src
. Which of course it isn't, because IntelliSense has no idea that mapping exists in launch.json
(nor can it).
I guess the concrete ask is to add a "sourceFileMap"
property to c_cpp_properties.json
.
Or, I'm "doing it wrong".