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Attempt to view opengl constants as their names where possible #316

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@Barteks2x

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@Barteks2x

Because of obfuscation, Minecraft's opengl code is full of things like this: GlStateManager.glTexParameteri(3553, 10243, 10497);. Would it be possible for MinecraftDev to either automatically replace them with actual GL constants like GL_TEXTURE_2D, or have a right click option to show method arguments as GL constants?
This would probably involve creating a big list of which methods take arguments of which type of gl constants, but I think it should be possible.

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