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Hello, im trying to compile and run this, except i get a error at this code in the bigg library:
io.Fonts->AddFontDefault();
io.Fonts->GetTexDataAsRGBA32( &data, &width, &height );
imguiFontTexture = bgfx::createTexture2D( ( uint16_t )width, ( uint16_t )height, false, 1, bgfx::TextureFormat::BGRA8, 0, bgfx::copy( data, width*height * 4 ) );
imguiFontUniform = bgfx::createUniform( "s_tex", bgfx::UniformType::Sampler );```
for some reason data is always "ÿÿÿÿÿÿÿÿÿÿÿ", wdith and height seem to be correct
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