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This repository was archived by the owner on Jun 6, 2018. It is now read-only.
This repository was archived by the owner on Jun 6, 2018. It is now read-only.

Async refactor #84

@randomPoison

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@randomPoison

Refactor the renderer to user fibers in a manner similar to how we refactored the engine core. OpenGL still can handle running in parallel, but at the least we can make the renderer thread-safe to a degree and make it better integrate with the rest of the engine.

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