diff --git a/docs/extensions/my-first-extension/_posts/1970-01-01-Introduction.md b/docs/extensions/my-first-extension/_posts/1970-01-01-Introduction.md
index bf0fb873..409a7ae2 100755
--- a/docs/extensions/my-first-extension/_posts/1970-01-01-Introduction.md
+++ b/docs/extensions/my-first-extension/_posts/1970-01-01-Introduction.md
@@ -15,7 +15,7 @@ Before you start the My First Extension tutorial series, you should go through [
Here's a preview of what the completed app will look like.
-
+
## What are Extensions?
@@ -23,7 +23,7 @@ Here's a preview of what the completed app will look like.
Extensions represent features in the app. The app owner picks extensions that he wants to use in his app through the Shoutem Builder. Shoutem prepared a bunch of [open sourced](https://github.com/shoutem/extensions) extensions which you can easily customize to fit your needs.
-
+
You can develop extensions both within apps made by `shoutem clone` and as stand-alone extensions that you plan on using within multiple apps. In this tutorial, we'll be working on the Restaurants extension we made in Getting Started, so it'll be treated as one within a _cloned_ app.
@@ -37,13 +37,13 @@ Shoutem uses [React](https://facebook.github.io/react/) and [React Native](https
We use [JSX](https://facebook.github.io/react/docs/introducing-jsx.html) as a simple way to write UI components with tags. Building an app screen with JSX is as easy as:
-
+
On top of React and React Native, we're using [Redux](http://redux.js.org/), a library which simplifies state management.
-
+
Even though _we_ use Redux, _you_ can use any other state management library (like [MobX](https://github.com/mobxjs/mobx), or just don't use any at all! Again, we don't want to restrict you on how you use React Native.
diff --git a/docs/extensions/my-first-extension/_posts/1970-01-03-InitializingExtension.md b/docs/extensions/my-first-extension/_posts/1970-01-03-InitializingExtension.md
index 2106bff0..edc63af6 100755
--- a/docs/extensions/my-first-extension/_posts/1970-01-03-InitializingExtension.md
+++ b/docs/extensions/my-first-extension/_posts/1970-01-03-InitializingExtension.md
@@ -10,7 +10,7 @@ section: My first extension
Here's the mockup of the Restaurants extension that we saw in the [Introduction]({{ site.url }}/docs/extensions/my-first-extension/introduction). Through the course of this tutorial, we'll turn the **Restaurants** extension from [Getting Started]({{ site.url }}/docs/extensions/tutorials/getting-started) into this list of restaurants.
-
+
The left app screen lists the restaurants and the right one shows the details of each specific restaurant when you tap on it.
@@ -97,7 +97,7 @@ See it in the builder: {{ site.shoutem.builderURL }}/app/{{ site.example.appId }
Uploading the extension is self-explanatory, but let's elaborate on installing and uninstalling extensions. In the Builder, you can go to the `Extensions` tab to see which extensions are installed in your app. If you successfully installed your Restaurants extension from [Getting Started]({{ site.url }}/docs/extensions/tutorials/getting-started), you should see it there under the `Custom` category.
-
+
Extensions are installed into specific apps, not all apps on your account.
diff --git a/docs/extensions/my-first-extension/_posts/1970-01-04-CreatingShortcutAndScreen.md b/docs/extensions/my-first-extension/_posts/1970-01-04-CreatingShortcutAndScreen.md
index ca5b4b21..7e3faed0 100755
--- a/docs/extensions/my-first-extension/_posts/1970-01-04-CreatingShortcutAndScreen.md
+++ b/docs/extensions/my-first-extension/_posts/1970-01-04-CreatingShortcutAndScreen.md
@@ -103,7 +103,7 @@ Scanning folders for symlinks in /path/to/Restaurants/node_modules
```
-
+
> #### Note
@@ -128,7 +128,7 @@ export default class List extends Component {
After reloading the emulator, your new line of text should be visible immediately:
-
+
Your extension only has a simple screen right now, let's add some [UI components]({{ site.url }}/docs/extensions/my-first-extension/using-ui-toolkit).
diff --git a/docs/extensions/my-first-extension/_posts/1970-01-05-UsingUIToolkit.md b/docs/extensions/my-first-extension/_posts/1970-01-05-UsingUIToolkit.md
index 6b7110a3..c330267c 100755
--- a/docs/extensions/my-first-extension/_posts/1970-01-05-UsingUIToolkit.md
+++ b/docs/extensions/my-first-extension/_posts/1970-01-05-UsingUIToolkit.md
@@ -92,7 +92,7 @@ Success!
The app preview will be shown after Shoutem bundles the new app. `List` is now showing the list of restaurants.
-
+
This looks exactly how we wanted.
@@ -329,7 +329,7 @@ export default class Details extends PureComponent {
Now when you reload the app and tap on a restaurant in the list, this is what you get:
-
+
If you aren't previewing with an [emulator on your local machine]({{ site.url }}/docs/extensions/tutorials/setting-local-environment), you will have to _push_ the extension:
diff --git a/docs/extensions/my-first-extension/_posts/1970-01-06-UsingCloudStorage.md b/docs/extensions/my-first-extension/_posts/1970-01-06-UsingCloudStorage.md
index ea2df555..ff14f15d 100755
--- a/docs/extensions/my-first-extension/_posts/1970-01-06-UsingCloudStorage.md
+++ b/docs/extensions/my-first-extension/_posts/1970-01-06-UsingCloudStorage.md
@@ -162,25 +162,25 @@ Success!
Go to the [Builder]({{ shoutem.builderURL }}), open your app and select `Restaurants` under `Main navigation` to see the Shoutem CMS page.
-
+
Click on `Create Items` to start adding content. This will open a modal that contains the `CMS` interface, where you can manage the content for your extension. Apps that get content from the Shoutem CMS will immediately show new content once you edit or add it.
-
+
Click on `Add item`. This will open a modal for inserting data for the `Restaurants` model, which you defined with your data schema.
-
+
Add at least one restaurant. Now you can see the data in the CMS settings page of your Restaurants extension:
-
+
Although you've added some restaurants in the Builder, your extension is still coded to use static data from the `assets` folder you set up earlier in the tutorial series. Let's change that and start fetching the data from Shoutem Cloud Storage using the `@shoutem/redux-io` package.
diff --git a/docs/extensions/my-first-extension/_posts/1970-01-07-WorkingWithData.md b/docs/extensions/my-first-extension/_posts/1970-01-07-WorkingWithData.md
index a1e3c855..90d91cf7 100755
--- a/docs/extensions/my-first-extension/_posts/1970-01-07-WorkingWithData.md
+++ b/docs/extensions/my-first-extension/_posts/1970-01-07-WorkingWithData.md
@@ -232,7 +232,7 @@ Success!
```
-
+
Works like a charm! You just made your first extension using the **Shoutem UI Toolkit** and **Shoutem Cloud Storage**. Great job!
diff --git a/docs/extensions/my-first-extension/_posts/1970-01-08-Publish.md b/docs/extensions/my-first-extension/_posts/1970-01-08-Publish.md
index 15143427..703eac5d 100755
--- a/docs/extensions/my-first-extension/_posts/1970-01-08-Publish.md
+++ b/docs/extensions/my-first-extension/_posts/1970-01-08-Publish.md
@@ -20,7 +20,7 @@ Version `0.0.1` of `Restaurants` extensions was published!
Publish your app now to the stores. You can let Shoutem publish it for you to both stores (premium feature) or publish it manually following [our tutorial]({{ site.url }}/docs/extensions/tutorials/publish-your-app). Shoutem has developed an easy and intuitive process of app publishing. Simply insert information at one place and Shoutem will take care of the rest.
-
+
## Using the app dashboard!
@@ -30,13 +30,13 @@ Once the app hits the stores, the dashboard really starts to shine. You can mana
To send push notifications, navigate to the _Push_ tab in the Builder and customize the push notification you want to send.
-
+
Tracking what users are doing within your app is also in the palm of your hand with our _Stats_ tab.
-
+
## What's next?
diff --git a/docs/extensions/reference/_posts/1970-01-01-Overview.md b/docs/extensions/reference/_posts/1970-01-01-Overview.md
index 68e64aff..0b9dbc5c 100755
--- a/docs/extensions/reference/_posts/1970-01-01-Overview.md
+++ b/docs/extensions/reference/_posts/1970-01-01-Overview.md
@@ -32,7 +32,7 @@ Our app architecture is completely modular. At the center of everything is only
Some of our extensions are `system` ones. They're hidden from our non technical app owners (who don't have a developer account registered). Only `shoutem` developer can create `system` extensions.
-
+
##### Extension lifecycle
diff --git a/docs/extensions/reference/_posts/1970-01-04-SettingsTypesInExtension.md b/docs/extensions/reference/_posts/1970-01-04-SettingsTypesInExtension.md
index 5b91846a..514e16c8 100755
--- a/docs/extensions/reference/_posts/1970-01-04-SettingsTypesInExtension.md
+++ b/docs/extensions/reference/_posts/1970-01-04-SettingsTypesInExtension.md
@@ -82,7 +82,7 @@ Extension settings are global settings shared throughout all extension parts wit
Settings pages meant for manipulating extension settings can be found in the `Extensions` tab for that extension. We call them `extension settings pages`.
-
+
##### Server side
@@ -146,7 +146,7 @@ Shortcut settings are settings shared throughout all the screens that were navig
Settings pages meant for manipulating shortcut settings can be found next to app structure in the `Screens` tab. We call them `shortcut settings pages`. Namely, for this example, there should be `Content` and `Settings`.
-
+
##### Server side
@@ -226,7 +226,7 @@ Screen settings are layouts settings that hold information specific for that lay
There's only 1 settings page per screen for manipulating screen settings. It's located in the `Layout` shortcut settings page, under the layout selector, when that screen is selected as the desired layout.
-
+
##### Server side
diff --git a/docs/extensions/reference/_posts/1970-01-05-ThemeVariables.md b/docs/extensions/reference/_posts/1970-01-05-ThemeVariables.md
index 85496998..e5270fa0 100755
--- a/docs/extensions/reference/_posts/1970-01-05-ThemeVariables.md
+++ b/docs/extensions/reference/_posts/1970-01-05-ThemeVariables.md
@@ -10,7 +10,7 @@ section: Reference
Adjustment of theme is done through theme variables. These variables can be set through Shoutem builder, which interprets the variables schema.
-
+
## Structure of variables schema file
@@ -99,7 +99,7 @@ Each variable of the same format thus _inherits_ values defined in `formats`, bu
Variable of type color will result in color picker in interface for customizing theme.
-
+
###### Default value
@@ -116,7 +116,7 @@ Currently, there are no additional properties variable descriptor supports.
Variable of type font will result in complex control in interface for customizing theme.
-
+
diff --git a/docs/extensions/tutorials/_posts/1970-01-01-ConnectToApi.md b/docs/extensions/tutorials/_posts/1970-01-01-ConnectToApi.md
index 49e23d61..28ca545e 100755
--- a/docs/extensions/tutorials/_posts/1970-01-01-ConnectToApi.md
+++ b/docs/extensions/tutorials/_posts/1970-01-01-ConnectToApi.md
@@ -12,7 +12,7 @@ Since Shoutem apps are plain React Native apps, you can connect to any API. It's
In this tutorial we'll explain how to build a simple React Native app fetching the photo of the day from [NASA's APOD API](https://api.nasa.gov/index.html). We'll also use the [Shoutem UI toolkit]({{ site.url }}/docs/ui-toolkit/introduction). Here's how the completed app should look:
-
+
-
+
## Fetch the Photo
@@ -158,5 +158,5 @@ Success!
Preview it to see the changes. This is the final result:
-
+
diff --git a/docs/extensions/tutorials/_posts/1970-01-01-PublishYourApp.md b/docs/extensions/tutorials/_posts/1970-01-01-PublishYourApp.md
index 41460738..cf08c640 100755
--- a/docs/extensions/tutorials/_posts/1970-01-01-PublishYourApp.md
+++ b/docs/extensions/tutorials/_posts/1970-01-01-PublishYourApp.md
@@ -68,7 +68,7 @@ Instead of going to each store to fill in app information, we've put everything
After you finish the first two steps, click the `Publish` button. Your app will go into the review process in both stores and we'll be notifying you of the process.
-
+
Once your app is published, the `Publish` button will become `Republish`.
@@ -148,19 +148,19 @@ Successfully signed ShoutemApp.ipa!
Login to iTunes Connect with your iOS Developer account, click on `My Apps`, then click on the `+` in the top left corner. You should get this menu:
-
+
Fill your app details. Once you are done with that, click on `Create`. Your app is now created on iTunes Connect and you are few steps away from publishing it. Fill the details of your app's privacy policy link, category and license agreement.
-
+
In `Pricing and Availability`, choose to make your app free or paid and in which countries you want to make it available.
-
+
Upload app's metadata. Click on iOS app which is currently in “Prepare for Submission” state. On this screen, you will upload your app’s screenshots, add it’s description, keywords, support URL, content rating, app store artwork and review contact information.
@@ -168,7 +168,7 @@ Upload app's metadata. Click on iOS app which is currently in “Prepare for Sub
After doing so, upload your build file (.ipa). To upload it, you use tool called Application Loader, which is one of the tools that comes along with Xcode. Find it in Xcode: Select Xcode in the menu -> Open Developer Tools -> Application Loader. This is what you should get:
-
+
Login with your iOS Developer account, choose the “Deliver your app” option and upload your .ipa file to iTunes Connect.
@@ -176,13 +176,13 @@ Login with your iOS Developer account, choose the “Deliver your app” option
After uploading it, the app will go trough processing time in iTunes Connect. Processing time can vary from few minutes to few hours (even days) and it depends on the stability of the Apple’s services. If you click on the `Activity tab` in iTunes Connect, you will see this while your app is in processing time:
-
+
Once the processing of your app is done, go back to your iOS app and scroll down to the `Build section`. You'll notice that a little `+` sign has appeared next to `Build`.
-
+
-
+
Answer those questions and click the `Submit` button. Your app status will change to "Waiting for review" state which means that your app has been sent to Apple's review team.
@@ -272,13 +272,13 @@ $ ./zipalign -v 4 /path/to/unaligned.apk /path/for/release-aligned.apk
Create your app in the Google Play Developer Console. Log in with your Android Developer account credentials and select `Add New Application` in the [Google Play Developer Console panel](https://play.google.com/apps/publish/):
-
+
Once you’ve entered that information, you'll be taken to the `Store Listing` screen, where you need to update your app's short description, description, screenshots, featured graphics, category and application type and add link to your privacy policy:
-
+
#### Upload your App to Production
@@ -286,13 +286,13 @@ Once you’ve entered that information, you'll be taken to the `Store Listing` s
Under the `App Releases` tab, choose how you want to publish your Android app - is it for production, beta or alpha:
-
+
-
+
Here you can upload your .apk file, choose the release name and "What's Next" text. Once you're done, click on `Review`.
@@ -302,13 +302,13 @@ Here you can upload your .apk file, choose the release name and "What's Next" te
Answer Google's content rating questionnaire and choose your app’s content category. Add your email address and choose from one of six available categories.
-
+
Each category contains slightly different questions which need to be answered mostly as Yes/No questions. Click `Save questionnaire`, then `Calculate rating`. You will see the ratings for the various locales where your app may be on sale. Scroll to the bottom of the list and click `Apply rating`. The `Content Rating` check mark is now green.
-
+
#### Pricing and Distribution
@@ -316,13 +316,13 @@ Each category contains slightly different questions which need to be answered mo
Select the `Pricing & Distribution` check mark for the final step: setting the price of your app and in which countries it will be available.
-
+
Below this, there are a few checkbox questions regarding your app distribution. Check the boxes by Content guidelines and US export laws to indicate your app’s compliance with relevant rules, then scroll to the top of the page and click `Save draft`.
-
+
-
+
-
+
Once you have that set up, you can continue your work like it was a regular React Native app.
diff --git a/docs/extensions/tutorials/_posts/1970-01-02-WritingATheme.md b/docs/extensions/tutorials/_posts/1970-01-02-WritingATheme.md
index 23a2753c..6adabb17 100755
--- a/docs/extensions/tutorials/_posts/1970-01-02-WritingATheme.md
+++ b/docs/extensions/tutorials/_posts/1970-01-02-WritingATheme.md
@@ -133,7 +133,7 @@ Success!
Since the Restaurants extension is already installed, so is your theme. However, it's not applied yet. Navigate to the `Styles` tab. Currently, the selected theme is `Rubicon`, clearly no match for your gorgeous new theme, so let's fix that. Click on the `Change theme` button. Here you can find every installed theme. Yours is also there! Select it and you'll see the showcase you set up for it earlier.
-
+
Select `Apply theme`.
@@ -141,7 +141,7 @@ Select `Apply theme`.
Now check the `Customize theme` tab.
-
+
Here the app owner can customize your theme through theme variables. These variables can be found in `server/themes/restaurantVariables.json` and they're a copy of the [Rubicon theme variables](https://github.com/shoutem/extensions/blob/master/shoutem-rubicon-theme/server/primeThemeVariables.json).
@@ -312,7 +312,7 @@ Success!
Now open the app in the Builder preview.
-
+
This is good, but what if we got a request from people using our theme that they want to be able to modify subtitle text color? We can do that with variables, so they don't have to even leave the Builder.
@@ -383,7 +383,7 @@ Success!
Check `Customize theme` under the `Style` tab. You can see the `Restaurants` section with a color picker for subtitle text color. Well done!
-
+
## Adding a Custom Font
@@ -427,7 +427,7 @@ In order to be able to choose the font you've added through the Builder, it has
After that, you can _push_ your extension to update the changes you've made on the Builder. After choosing your newly created theme you will be able to use the custom font you added:
-
+
However, you won't be able to preview these changes in the Builder. This is because fonts are linked into the binary of the app, while the Builder previews as a predefined binary and only previews JavaScript bundle changes. So to be able to preview this you'll have to set up your local development environment so the custom font is linked into the local binary. You can find out how to do that [here]({{ site.url }}/docs/extensions/tutorials/setting-local-environment).
@@ -438,7 +438,7 @@ However, you won't be able to preview these changes in the Builder. This is beca
Here you can see the difference between `Noto Serif` (left), a font included in our default theme, and our example custom font `Roboto Regular` (right):
-
+
## Adding a Custom Icon to the Builder
@@ -446,7 +446,7 @@ Here you can see the difference between `Noto Serif` (left), a font included in
Icons in the Builder are used to customize your app's icons in the Main navigation's different layouts:
-
+
When creating an app, you may want to use your own custom icon for the Main navigation, for instance you want to add a restaurant related icon for your Restaurants extension's screen.
@@ -500,7 +500,7 @@ You can see this in our [Rubicon theme](https://github.com/shoutem/extensions/bl
Now you can simply _push_ to update your extension on Shoutem and once you open your Restaurants app in the Builder and check the Main navigation icons you can see your new icon under the `Theme icons` category.
-
+
The other icons you see are a copy of the icons provided by the [Rubicon theme](https://github.com/shoutem/extensions/tree/master/shoutem-rubicon-theme/server/assets/icons), because, like we said, when you create a custom theme you're making a copy of Rubicon.
diff --git a/docs/extensions/tutorials/_posts/1970-01-03-ScreenLayouts.md b/docs/extensions/tutorials/_posts/1970-01-03-ScreenLayouts.md
index 31f4586b..ef09e1c0 100755
--- a/docs/extensions/tutorials/_posts/1970-01-03-ScreenLayouts.md
+++ b/docs/extensions/tutorials/_posts/1970-01-03-ScreenLayouts.md
@@ -15,7 +15,7 @@ We’ll create a different layout in the **Restaurants** extension from the [My
Let’s add one additional screen that will represent an alternative layout for the `List` screen where we'll use smaller images as shown here:
-
+
Switch over to the extension folder:
@@ -98,7 +98,7 @@ The Restaurants extension uses `CMS settings page`, so app owners can manage dat
The layout settings page resolves which screens have multiple layouts and shows the `layout selectors` for them. Example of two layout selectors for Shoutem's News RSS extension is shown below.
-
+
For the layout settings page to be able to resolve which screens should show layout selectors, we need to add the `extends` property to screens which act as additional layouts, referencing the "default" layout. Screen layouts inherit all the properties from extending screens and can override them.
@@ -166,7 +166,7 @@ Success!
By default, the layout will be the `List` screen. Switch to `Layout` and select **List with small images**. This is the result you should get:
-
+
Great job! Now you know how to create additional layouts for your extension.
diff --git a/docs/extensions/tutorials/_posts/1970-01-04-WritingReactSettingsPage.md b/docs/extensions/tutorials/_posts/1970-01-04-WritingReactSettingsPage.md
index 55c5056b..b0c2853f 100755
--- a/docs/extensions/tutorials/_posts/1970-01-04-WritingReactSettingsPage.md
+++ b/docs/extensions/tutorials/_posts/1970-01-04-WritingReactSettingsPage.md
@@ -331,7 +331,7 @@ See it in browser: {{ site.shoutem.builderURL }}/{{ site.example.appId }}
Our default setting applies and the app owner has an input form to change the `greeting` value.
-
+
## Extension settings pages
@@ -483,7 +483,7 @@ Success!
```
-
+
So what's the purpose of extension settings pages as opposed to shortcut? Well, in our simple example, we made an extension where the app owner can define which company he's addressing and then make each Screen he adds on the Builder greet a unique employee. Each screen added will address the company defined in the Extension settings pages, while the app owner can choose which employee each screen greets.
diff --git a/docs/extensions/tutorials/_posts/1970-01-05-Installing3rdPartyPackages.md b/docs/extensions/tutorials/_posts/1970-01-05-Installing3rdPartyPackages.md
index b2220f50..e2d198bf 100644
--- a/docs/extensions/tutorials/_posts/1970-01-05-Installing3rdPartyPackages.md
+++ b/docs/extensions/tutorials/_posts/1970-01-05-Installing3rdPartyPackages.md
@@ -155,7 +155,7 @@ See it in browser: `{{ site.shoutem.builderURL }}/app/{{ site.example.appId }}`
Opening the SwiperApp in the Builder will show us an app with no Screens, but since we just installed our Swiper Extension onto the app, we can just add the Swiper screen to it by clicking on the + button next to Screens, going to the Custom category and selecting the Swiper Extension. As soon as it's loaded into the Main Navigation we can preview the app:
-
+
-
+
You do want list layout, but with large images in `Tiles`, such as the ones provided in the [UI toolkit]({{ site.url }}/docs/ui-toolkit/components/tiles). So let's modify News RSS extension directly to get those large images.
@@ -118,7 +118,7 @@ Delete the old News RSS screen from the navigation (click on the `...` in the to
This is what you should get (images and text vary with RSS feed):
-
+
This is what we wanted! It was quite easy and straightforward. However, doing this means creating a completely separate extension which won't get any updates done by Shoutem on Shoutem's **News RSS** extension.
@@ -318,7 +318,7 @@ Open your new app in the Builder. Now, add a screen from the **Shoutem** News RS
Add an RSS feed in the **Content** tab, select the new layout in the **Layout** tab and run the app. This is what you should get (images and text vary with RSS feed):
-
+
This way, we only extended Shoutem's **News RSS** extension and our extension will automatically get the all updates from Shoutem.
diff --git a/docs/extensions/tutorials/_posts/1970-01-11-WritingHTMLSettingsPages.md b/docs/extensions/tutorials/_posts/1970-01-11-WritingHTMLSettingsPages.md
index 85497a8a..b5cabb4c 100644
--- a/docs/extensions/tutorials/_posts/1970-01-11-WritingHTMLSettingsPages.md
+++ b/docs/extensions/tutorials/_posts/1970-01-11-WritingHTMLSettingsPages.md
@@ -311,7 +311,7 @@ See it in browser: {{ site.shoutem.builderURL }}/{{ site.example.appId }}
Our default setting applies and the app owner has an input form to change the `greeting` value.
-
+
## Extension settings pages
@@ -451,7 +451,7 @@ Success!
```
-
+
So what's the purpose of extension settings pages as opposed to shortcut? Well, in our simple example, we made an extension where the app owner can define which company he's addressing and then make each Screen he adds on the Builder greet a unique employee. Each screen added will address the company defined in the Extension settings pages, while the app owner can choose which employee each screen greets.
diff --git a/docs/extensions/tutorials/_posts/1970-01-12-SettingsPageIntro.md b/docs/extensions/tutorials/_posts/1970-01-12-SettingsPageIntro.md
index d51b4bde..cf785c7b 100644
--- a/docs/extensions/tutorials/_posts/1970-01-12-SettingsPageIntro.md
+++ b/docs/extensions/tutorials/_posts/1970-01-12-SettingsPageIntro.md
@@ -39,7 +39,7 @@ An example of this type of settings page was mentioned above, the User Authentic
```
-
+
### Shortcut settings pages
@@ -69,7 +69,7 @@ An example of this type of settings page can be found in the News RSS extension:
```
-
+
### Screen settings page
@@ -95,7 +95,7 @@ It's defined as `settingsPage` in the `screens`field as a single page for adjust
```
-
+
-
+
## Translating your App
diff --git a/docs/extensions/tutorials/_posts/1970-01-14-SettingUpInstagram.md b/docs/extensions/tutorials/_posts/1970-01-14-SettingUpInstagram.md
index 5249ae6d..1bd4d32d 100644
--- a/docs/extensions/tutorials/_posts/1970-01-14-SettingUpInstagram.md
+++ b/docs/extensions/tutorials/_posts/1970-01-14-SettingUpInstagram.md
@@ -18,7 +18,7 @@ In order to show an Instagram feed in a Shoutem app using the Photos RSS, you wi
#### 2) Un-check the `Disable implicit 0Auth` setting.
-
+
#### 3) Update the client.
@@ -37,7 +37,7 @@ At this point your browser may warn you that it requires you to authorize access
#### 5) You can find the token after the # symbol in the address bar of your browser.
-
+
## How to generate a content URL for Shoutem