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A cool feature would be to significantly dampen all sounds when the player has the blindness effect. Could be a cool way to add more immersion. Also, conduit power and/or water breathing could remove or reduce the water filter.
The text was updated successfully, but these errors were encountered:
A cool feature would be to significantly dampen all sounds when the player has the blindness effect. Could be a cool way to add more immersion. Also, conduit power and/or water breathing could remove or reduce the water filter.
The text was updated successfully, but these errors were encountered: