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Copy file name to clipboardExpand all lines: README.md
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@@ -6,12 +6,12 @@ Largely based on @bloerwald's memory-mapped file reading implementations.
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- Faster build loading time and lower memory footprint compared to other solutions.
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- Loads both online and local World of Warcraft installations.
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- Loading of game files by ekey, ckey, ID or by name from install/root manifest or listfile (only loaded if name not in install/root).
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- Ability to use a folder with CDN-structured files as a data source (similar to local WoW installs).
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-
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## TODO for 1.0
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- Stabilize and lock-in API usage.
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- Support for encrypted products.
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- Support for specifying install tag priority (so e.g. the exe for WoW China can be extracted).
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- Ability to use a folder with CDN-structured files as a data source (similar to local WoW installs).
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- Test run on all available WoW CDN data to data starting at 6.0.
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- Automated tests.
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@@ -39,9 +39,12 @@ Options:
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-l, --locale <locale> Locale to use for file retrieval [default: enUS]
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-m, --mode <mode> Input mode: list, ekey (or ehash), ckey (or chash), id (or fdid), name (or filename)
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-i, --inputvalue <inputvalue> Input value for extraction
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-o, --output <output> Output path for extracted files, folder for list mode (defaults to 'extract' folder), output filename for other input modes (defaults
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to input value as filename)
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-d, --basedir <basedir> WoW installation folder to use as source for build info and read-only file cache (if available)
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-o, --output <output> Output path for extracted files, folder for list mode (defaults to 'extract'
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folder), output filename for other input modes (defaults to input value as filename)
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-d, --basedir <basedir> WoW installation folder to use as source for build info and read-only file cache (if
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available)
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-cd, --cdndir <cdndir> CDN folder to use as read-only file cache (if available)
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--cdns <cdns> Additional CDN hostnames to use, separated by commas (only specify hostnames)
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