learning 3d game development with godot by creating a simple FPS game just for fun
- player
- walk
- jump
- crouch
- look around
- stairs climbing
- walk
- jolt physics
- objects
- physics
- spawn
- pickup
- throw
- interact
- multiplayer
- server updates
- spray pattern
- partikle sim
- rigid body charakter
- enemy
- raycasts
- demage
- ai
- pathfinding
- logik
- sound recognition
- https://docs.godotengine.org/en/stable/tutorials/scripting/pausing_games.html
- https://github.com/godot-jolt/godot-jolt?tab=readme-ov-file#whats-not-supported
- 04.07.2024
- new physics engine: jolt-0.12
- rigit body shooting collision
- 03.07.2024
- wip: rigid body
- added sky, enemy spawning, greeny timer
