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Releases: ASPP/pelita

v2.6.0

24 Sep 07:11

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v2.6.0 (24. Sep 2025)

  • Increased bot shadow distance to 2
  • Changed behaviour of cascade kill
  • Added history viewer to Tk
  • Improved stability of the network protocol
  • Introduced game_phase attribute to game state
  • Maze generation improvements
  • Be more strict in what characters bot.say accepts
  • Changed distribution of teams in the knock-out round
  • Keep square aspect ratio in Tk UI
  • Removed compatibility for Python 3.9
  • Introduced game_uuid

Пловдив, 24rd September 2025, the Pelita developers

v2.6.0-rc2

23 Sep 12:46

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v2.6.0-rc2 Pre-release
Pre-release

v2.6.0-rc2 (23. Sep 2025)

  • Increased bot shadow distance to 2
  • Changed behaviour of cascade kill
  • Added history viewer to Tk
  • Improved stability of the network protocol
  • Introduced game_phase attribute to game state
  • Maze generation improvements
  • Be more strict in what characters bot.say accepts
  • Changed distribution of teams in the knock-out round
  • Keep square aspect ratio in Tk UI
  • Removed compatibility for Python 3.9
  • Introduced game_uuid

Пловдив, 23rd September 2025, the Pelita developers

v2.6.0-rc1

23 Sep 12:37
c93777c

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v2.6.0-rc1 Pre-release
Pre-release

v2.6.0-rc1 (23. Sep 2025)

  • Increased bot shadow distance to 2
  • Changed behaviour of cascade kill
  • Added history viewer to Tk
  • Improved stability of the network protocol
  • Introduced game_phase attribute to game state
  • Maze generation improvements
  • Be more strict in what characters bot.say accepts
  • Changed distribution of teams in the knock-out round
  • Keep square aspect ratio in Tk UI
  • Removed compatibility for Python 3.9
  • Introduced game_uuid

Пловдив, 23rd September 2025, the Pelita developers

v2.5.3

28 May 10:56
dcdb8ea

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  • Redesigned status area
  • Tkinter buttons and backgrounds are not colourised anymore on macOS

Berlin, 28th May 2025, the Pelita developers

v2.5.2

04 May 23:04

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  • On-the-fly layout generation
  • On-the-fly food distribution with --food
  • Removal of built-in layouts
  • Making illegal moves a fatal error
  • Added Bot.has_exact_position attribute
  • Improved Bot.repr
  • New --store-layout option
  • New --stop-after-kill option
  • Grid labels
  • New --standalone-mode in tk viewer, enabling user-configured overlays on the maze
  • Improved internals

Berlin, 5th May 2025, the Pelita developers

v2.5.2-rc1

30 Apr 15:32
33e67b8

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v2.5.2-rc1 Pre-release
Pre-release
  • v2.5.2-rc1 (30. Apr 2025)

    • On-the-fly layout generation
    • On-the-fly food distribution with --food
    • Removal of built-in layouts
    • Making illegal moves a fatal error
    • Added Bot.has_exact_position attribute
    • Improved Bot.repr
    • New --store-layout option
    • New --stop-after-kill option
    • Grid labels
    • New --standalone-mode in tk viewer, enabling user-configured overlays on the maze
    • Improved internals

v2.5.1

09 Oct 15:15
7d06981

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  • 1000 new layouts with dead ends
  • Matches will be played on a maze with dead ends/chambers with 25% chance
  • Reduced the radius of the food shadow
  • Streamlined handling of random numbers and seeding

Berlin, 09. Oct 2024, the Pelita developers

v2.5.0

08 Aug 16:32
771f928

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  • Food ageing and relocation to discourage camping strategies
  • New attribute bot.shaded_food
  • Fullscreen mode added to UI
  • Enhanced CI engine
  • New and enlarged collection of layouts
  • New attribute bot.team_time in bot
  • Add send queue to server to avoid stalling
  • Fewer failures in Github CI

Berlin, 08. Aug 2024, the Pelita developers

v2.4.0

23 May 06:58

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  • Greatly improved server mode
  • Bot.legal_positions becomes a static attribute
  • Bot has a new cached attribute graph
  • Small timeout improvements

Berlin, 23rd May 2024, the Pelita developers

v2.4.0-rc1

22 May 14:57
7dc52df

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v2.4.0-rc1 Pre-release
Pre-release
  • Greatly improved server mode
  • Bot.legal_positions becomes a static attribute
  • Bot has a new cached attribute graph
  • Small timeout improvements