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Easter eggs #368

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9 changes: 9 additions & 0 deletions public/css/home.css
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,15 @@ body, html {
font-family: Poppins-Regular, sans-serif;
}

body.dank {
animation: dankmode 1s linear infinite;
}

@keyframes dankmode {
from {filter: hue-rotate(0deg);}
to {filter: hue-rotate(360deg);}
}

noscript p {
margin: 0 auto;
max-width: 960px;
Expand Down
34 changes: 34 additions & 0 deletions public/js/extraFunctions.js
Original file line number Diff line number Diff line change
Expand Up @@ -789,3 +789,37 @@ let isAccessible = function(term, includedTerms) {
reason: reason
};
}

// nothing to see here lol
var konami = {
"dankmode": {
sequence: ["KeyD", "KeyA", "KeyN", "KeyK", "KeyM", "KeyO", "KeyD", "KeyE"],
progress: 0,
action: () => {window.alert("Toggled DANKMODE."); document.body.classList.toggle("dank");},
},
"konami": {
sequence: ["ArrowUp", "ArrowUp", "ArrowDown", "ArrowDown", "ArrowLeft", "ArrowRight", "ArrowLeft", "ArrowRight", "KeyB", "KeyA"],
progress: 0,
action: () => {vip_username_list.push(currentTableData.username); openTab("grades");},
}
};
document.body.addEventListener('keydown', (key) => {
// iterate through all the keys
for (let name of Object.keys(konami)) {
let code = konami[name];
// if the correct key is pressed
if (key.code == code.sequence[code.progress]) {
// increment the progress
code.progress++;
// if the progress is complete
if (code.progress == code.sequence.length) {
// execute the action
code.action();
code.progress = 0;
}
} else {
// reset the progress
code.progress = 0;
}
}
});