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Make Configure Asset Panel Reactive [AARD-2074]
#1272
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lgtm
fission/src/ui/panels/configuring/assembly-config/configure/AssemblySelection.tsx
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…semblySelection.tsx Co-authored-by: Alexey Dmitriev <[email protected]>
Co-authored-by: Alexey Dmitriev <[email protected]>
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Looks reasonably ok to me
Workflows are taking an exceptionally long time to run currently. Going to start queing up pull requests to be merged. This pull request is at the front of the que. |
Task
AARD-2074
Symptom
Identified when testing multiplayer, adding or removing assets not from within the panel (i.e. the context menu) while the configure asset panel is open does not update the list of assets
Solution
Made it react to mirabuf creation and configuration events
Verification
Open configure assets and spawn assets at the same time (until the UI refactor fixes branch is merged, then just spawn and then open the configure assets panel), spawn a robot, configure it, remove it via the context menu, and observe that the state of the configure assets panel is accurate the whole time
Before merging, ensure the following criteria are met: