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Guide to become a proficient Tech Artist. Learn how to use tools like Houdini, OpenUSD, Docker, Linux, Python, etc. or learn how to work with colors, camera's, gamedev math etc. πŸš€πŸŽ¨

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The TechArt Guide πŸ“š

πŸ‘‹ Welcome!

This repository is a practical, to-the-point guide for tech artists looking to master topics like Houdini, OpenUSD, Math, how camera's & colors work, rendering, etc.. Whether you're a beginner taking your first steps or an experienced tech artist leveling up, you'll find extensive documentation, best practices and runnable code right here.

The core philosophy is simple: learn by doing. I get straight to the point so you can spend less time reading and more time doing.

πŸš€ Explore Examples

Explore the πŸ“ examples directory where you can find projects that show you how to do certain things in certain ways. For example, you can find Houdini VEX code to see how it works.

Furthermore this repository is setup with a Docker DevContainer using Visual Studio Code so you can easily work within a consistent coding environment ideal for learning and experimentation. Tools like Python & OpenUSD are installed so you can get to work quickly without having the hassle to setup your environment.

πŸ—‚οΈ Table of Contents

Colors

Camera's

Programming

(specialized guides)

OpenUSD

Houdini

Simulations

Math

PBR

Vulkan API

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Guide to become a proficient Tech Artist. Learn how to use tools like Houdini, OpenUSD, Docker, Linux, Python, etc. or learn how to work with colors, camera's, gamedev math etc. πŸš€πŸŽ¨

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