Skip to content
Draft
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
7 changes: 7 additions & 0 deletions pom.xml
Original file line number Diff line number Diff line change
Expand Up @@ -254,6 +254,13 @@
<scope>system</scope>
<systemPath>${project.basedir}/lib/PlotSquared.jar</systemPath>
</dependency>
<dependency>
<groupId>com.github.ProjectKorra</groupId>
<artifactId>ProjectKorra</artifactId>
<version>1.11.2</version>
<scope>system</scope>
<systemPath>${project.basedir}/lib/ProjectKorra.jar</systemPath>
</dependency>
<dependency>
<groupId>net.slipcor</groupId>
<artifactId>pvparena</artifactId>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -130,6 +130,7 @@ public void registerCoreBridges() {
registerBridge("PlaceholderAPI", () -> new PlaceholderAPIBridge());
registerBridge("PlayerPoints", () -> new PlayerPointsBridge());
registerBridge("PlotSquared", () -> new PlotSquaredBridge());
registerBridge("ProjectKorra", () -> new ProjectKorraBridge());
registerBridge("PVPArena", () -> new PVPArenaBridge());
registerBridge("PVPStats", () -> new PVPStatsBridge());
registerBridge("Quests", () -> new QuestsBridge());
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,22 @@
package com.denizenscript.depenizen.bukkit.bridges;

import com.denizenscript.denizencore.events.ScriptEvent;
import com.denizenscript.denizencore.utilities.debugging.Debug;
import com.denizenscript.depenizen.bukkit.Bridge;
import com.denizenscript.depenizen.bukkit.events.projectkorra.*;

public class ProjectKorraBridge extends Bridge {

@Override
public void init() {
if (!plugin.isEnabled()) {
Debug.log("ProjectKorra plugin is not enabled or not present. ProjectKorra events will not be available.");
return;
}
ScriptEvent.registerScriptEvent(EntityBendingDeathScriptEvent.class);
ScriptEvent.registerScriptEvent(PlayerAbilityDamageEntityScriptEvent.class);
ScriptEvent.registerScriptEvent(PlayerAbilityEndScriptEvent.class);
ScriptEvent.registerScriptEvent(PlayerAbilityProgressScriptEvent.class);
ScriptEvent.registerScriptEvent(PlayerAbilityStartScriptEvent.class);
}
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,82 @@
package com.denizenscript.depenizen.bukkit.events.projectkorra;

import com.denizenscript.denizen.events.BukkitScriptEvent;
import com.denizenscript.denizen.objects.EntityTag;
import com.denizenscript.denizen.objects.PlayerTag;
import com.denizenscript.denizen.utilities.implementation.BukkitScriptEntryData;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.objects.core.ElementTag;
import com.denizenscript.denizencore.scripts.ScriptEntryData;
import com.projectkorra.projectkorra.event.EntityBendingDeathEvent;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;

public class EntityBendingDeathScriptEvent extends BukkitScriptEvent implements Listener {

// <--[event]
// @Events
// projectkorra <entity> killed
//
// @Switch by:<ability> to only process the event if the ability matches the specified ability.
//
// @Triggers when an entity dies from bending.
//
// @Context
// <context.ability> returns the ability's name.
// <context.source> returns the player who triggered the ability.
// <context.target> returns the target damaged by the ability.
// <context.damage> returns the damage dealt to the entity as a decimal.
// <context.element> returns the ability's element name.
// <context.is_explosive> returns if the ability is explosive.
// <context.is_ignite> returns if the ability can ignite.
// <context.is_sneak> returns if the ability is triggered by sneak.
//
// @Plugin Depenizen, ProjectKorra
//
// @Player Always.
//
// -->

public EntityBendingDeathScriptEvent() {
registerCouldMatcher("projectkorra entity killed");
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

The meta projectkorra <entity> killed has an entity matcher, but the code doesn't seem to - need to have the same syntax in here, and check for the entity matcher in matches (ScriptPath#tryArgObject)

registerSwitches("by");
}

public EntityBendingDeathEvent event;
public ElementTag ability;

@Override
public boolean matches(ScriptPath path) {
if (!path.tryObjectSwitch("by", ability)) {
return false;
}
return super.matches(path);
}

@Override
public ScriptEntryData getScriptEntryData() {
return new BukkitScriptEntryData(PlayerTag.mirrorBukkitPlayer(event.getAbility().getPlayer()), null);
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Can use the single-entity constructor, I.e. just pass in the player

}

@Override
public ObjectTag getContext(String name) {
return switch (name) {
case "ability" -> ability;
case "source" -> new PlayerTag(event.getAttacker());
case "target" -> new EntityTag(event.getEntity());
case "damage" -> new ElementTag(event.getDamage());
case "element" -> new ElementTag(event.getAbility().getElement().getName());
case "is_explosive" -> new ElementTag(event.getAbility().isExplosiveAbility());
case "is_ignite" -> new ElementTag(event.getAbility().isIgniteAbility());
case "is_sneak" -> new ElementTag(event.getAbility().isSneakAbility());
default -> super.getContext(name);
};
}

@EventHandler
public void onBendingDeath(EntityBendingDeathEvent event) {
this.event = event;
this.ability = new ElementTag(event.getAbility().getName());
fire(event);
}
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,86 @@
package com.denizenscript.depenizen.bukkit.events.projectkorra;

import com.denizenscript.denizen.events.BukkitScriptEvent;
import com.denizenscript.denizen.objects.EntityTag;
import com.denizenscript.denizen.objects.PlayerTag;
import com.denizenscript.denizen.utilities.implementation.BukkitScriptEntryData;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.objects.core.ElementTag;
import com.denizenscript.denizencore.scripts.ScriptEntryData;
import com.projectkorra.projectkorra.event.AbilityDamageEntityEvent;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;

public class PlayerAbilityDamageEntityScriptEvent extends BukkitScriptEvent implements Listener {

// <--[event]
// @Events
// projectkorra player damages <entity>
//
// @Switch by:<ability> to only process the event if the ability matches the specified ability.
//
// @Triggers when a player damages an entity with a bending ability.
//
// @Context
// <context.ability> returns the ability's name.
// <context.source> returns the player who triggered the ability.
// <context.target> returns the target damaged by the ability.
// <context.damage> returns the damage dealt to the entity as a decimal.
// <context.element> returns the ability's element name.
// <context.cooldown> returns the ability's cooldown.
// <context.is_explosive> returns if the ability is explosive.
// <context.is_ignite> returns if the ability can ignite.
// <context.is_sneak> returns if the ability is triggered by sneak.
// <context.ignores_armor> returns if the event ignores armor.
//
// @Plugin Depenizen, ProjectKorra
//
// @Player Always.
//
// -->

public PlayerAbilityDamageEntityScriptEvent() {
registerCouldMatcher("projectkorra player damages entity");
registerSwitches("by");
}

public AbilityDamageEntityEvent event;
public ElementTag ability;

@Override
public boolean matches(ScriptPath path) {
if (!path.tryObjectSwitch("by", ability)) {
return false;
}
return super.matches(path);
}

@Override
public ScriptEntryData getScriptEntryData() {
return new BukkitScriptEntryData(PlayerTag.mirrorBukkitPlayer(event.getAbility().getPlayer()), null);
}

@Override
public ObjectTag getContext(String name) {
return switch (name) {
case "ability" -> ability;
case "source" -> new PlayerTag(event.getSource());
case "target" -> new EntityTag(event.getEntity());
case "damage" -> new ElementTag(event.getDamage());
case "element" -> new ElementTag(event.getAbility().getElement().getName());
case "cooldown" -> new ElementTag(event.getAbility().getCooldown());
case "is_explosive" -> new ElementTag(event.getAbility().isExplosiveAbility());
case "is_ignite" -> new ElementTag(event.getAbility().isIgniteAbility());
case "is_sneak" -> new ElementTag(event.getAbility().isSneakAbility());
case "ignores_armor" -> new ElementTag(event.doesIgnoreArmor());
default -> super.getContext(name);
};
}

@EventHandler
public void onAbilityDamage(AbilityDamageEntityEvent event) {
this.event = event;
this.ability = new ElementTag(event.getAbility().getName());
fire(event);
}
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,83 @@
package com.denizenscript.depenizen.bukkit.events.projectkorra;

import com.denizenscript.denizencore.objects.core.ElementTag;
import com.denizenscript.denizen.utilities.implementation.BukkitScriptEntryData;
import com.denizenscript.denizen.events.BukkitScriptEvent;
import com.denizenscript.denizen.objects.PlayerTag;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.scripts.ScriptEntryData;
import com.projectkorra.projectkorra.event.AbilityEndEvent;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;

public class PlayerAbilityEndScriptEvent extends BukkitScriptEvent implements Listener {

// <--[event]
// @Events
// projectkorra player ends
//
// @Switch ability:<ability> to only process the event if the ability matches the specified ability.
//
// @Triggers when a player ends a bending ability.
//
// @Context
// <context.ability> returns the ability's name.
// <context.source> returns the player who triggered the ability.
// <context.element> returns the ability's element name.
// <context.cooldown> returns the ability's cooldown.
// <context.is_explosive> returns if the ability is explosive.
// <context.is_harmless> returns if the ability is harmless.
// <context.is_hidden> returns if the ability is hidden.
// <context.is_ignite> returns if the ability can ignite.
// <context.is_sneak> returns if the ability is triggered by sneak.
//
// @Plugin Depenizen, ProjectKorra
//
// @Player Always.
//
// -->

public PlayerAbilityEndScriptEvent() {
registerCouldMatcher("projectkorra player ends");
registerSwitches("ability");
}

public AbilityEndEvent event;
public ElementTag ability;

@Override
public boolean matches(ScriptPath path) {
if (!path.tryObjectSwitch("ability", ability)) {
return false;
}
return super.matches(path);
}

@Override
public ScriptEntryData getScriptEntryData() {
return new BukkitScriptEntryData(PlayerTag.mirrorBukkitPlayer(event.getAbility().getPlayer()), null);
}

@Override
public ObjectTag getContext(String name) {
return switch (name) {
case "ability" -> ability;
case "source" -> new PlayerTag(event.getAbility().getPlayer());
case "element" -> new ElementTag(event.getAbility().getElement().getName());
case "cooldown" -> new ElementTag(event.getAbility().getCooldown());
case "is_explosive" -> new ElementTag(event.getAbility().isExplosiveAbility());
case "is_harmless" -> new ElementTag(event.getAbility().isHarmlessAbility());
case "is_hidden" -> new ElementTag(event.getAbility().isHiddenAbility());
case "is_ignite" -> new ElementTag(event.getAbility().isIgniteAbility());
case "is_sneak" -> new ElementTag(event.getAbility().isSneakAbility());
default -> super.getContext(name);
};
}

@EventHandler
public void onAbilityEnd(AbilityEndEvent event) {
this.event = event;
this.ability = new ElementTag(event.getAbility().getName());
fire(event);
}
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,83 @@
package com.denizenscript.depenizen.bukkit.events.projectkorra;

import com.denizenscript.denizen.events.BukkitScriptEvent;
import com.denizenscript.denizen.objects.PlayerTag;
import com.denizenscript.denizen.utilities.implementation.BukkitScriptEntryData;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.objects.core.ElementTag;
import com.denizenscript.denizencore.scripts.ScriptEntryData;
import com.projectkorra.projectkorra.event.AbilityProgressEvent;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;

public class PlayerAbilityProgressScriptEvent extends BukkitScriptEvent implements Listener {

// <--[event]
// @Events
// projectkorra player progresses
//
// @Switch ability:<ability> to only process the event if the ability matches the specified ability.
//
// @Triggers when a player progresses a bending ability.
//
// @Context
// <context.ability> returns the ability's name.
// <context.source> returns the player who triggered the ability.
// <context.element> returns the ability's element name.
// <context.cooldown> returns the ability's cooldown.
// <context.is_explosive> returns if the ability is explosive.
// <context.is_harmless> returns if the ability is harmless.
// <context.is_hidden> returns if the ability is hidden.
// <context.is_ignite> returns if the ability can ignite.
// <context.is_sneak> returns if the ability is triggered by sneak.
//
// @Plugin Depenizen, ProjectKorra
//
// @Player Always.
//
// -->

public PlayerAbilityProgressScriptEvent() {
registerCouldMatcher("projectkorra player progresses");
registerSwitches("ability");
}

public AbilityProgressEvent event;
public ElementTag ability;

@Override
public boolean matches(ScriptPath path) {
if (!path.tryObjectSwitch("ability", ability)) {
return false;
}
return super.matches(path);
}

@Override
public ScriptEntryData getScriptEntryData() {
return new BukkitScriptEntryData(PlayerTag.mirrorBukkitPlayer(event.getAbility().getPlayer()), null);
}

@Override
public ObjectTag getContext(String name) {
return switch (name) {
case "ability" -> ability;
case "source" -> new PlayerTag(event.getAbility().getPlayer());
case "element" -> new ElementTag(event.getAbility().getElement().getName());
case "cooldown" -> new ElementTag(event.getAbility().getCooldown());
case "is_explosive" -> new ElementTag(event.getAbility().isExplosiveAbility());
case "is_harmless" -> new ElementTag(event.getAbility().isHarmlessAbility());
case "is_hidden" -> new ElementTag(event.getAbility().isHiddenAbility());
case "is_ignite" -> new ElementTag(event.getAbility().isIgniteAbility());
case "is_sneak" -> new ElementTag(event.getAbility().isSneakAbility());
default -> super.getContext(name);
};
}

@EventHandler
public void onAbilityProgress(AbilityProgressEvent event) {
this.event = event;
this.ability = new ElementTag(event.getAbility().getName());
fire(event);
}
}
Loading