Warning
This SDK has been deprecated and will not receive further updates. This repository is for legacy purposes only.
Official GameAnalytics Adobe AIR SDK.
Documentation can be found here.
If you have any issues or feedback regarding the SDK, please contact our friendly support team here.
ℹ️ Requirements:
Adobe Air: 24 and upBuild size:
Note that download size differ from the actual build size.Android:
The SDK build size in a native Android app is only around 49Kb and the dependecies take up to 820Kb depending if your app already uses some of the same dependencies.iOS:
The SDK build size in a native iOS app is only around 242Kb (armv7) / 259Kb (armv8).
Supported platforms:
- iOS
- Android
- Windows
- Mac OS X
4.2.7
- fixed bug in internal error reporting
4.2.6
- added event uuid to events sent
4.2.5
- fixed progression tries bug for desktop platforms
4.2.4
- removed imei identifiers and other alternative identifiers from user identifier logic (android)
4.2.3
- added error events to be sent for invalid custom event fields used
- added optional mergeFields argument to event methods to merge with global custom fields instead of overwrite them
4.2.2
- fixed setGlobalCustomEventFields build error for ios
4.2.1
- fixed missing custom event fields for when trying to fix missing session end events
4.2.0
- added global custom event fields function to allow to add custom fields to events sent automatically by the SDK
4.1.1
- added functionality to force a new user in a/b testing without having to uninstall app first, simply use custom user id function to set a new user id which hasn't been used yet
4.1.0
- added custom event fields feature
4.0.1
- small fix
4.0.0
- Changed user identifier logic in preparation for Google changes to GAID. User id for a new install is now a randomised GUID. Existing installs that update SDK will continue using previous identifier logic. It is recommended to update as soon as possible to reduce impact on calculated metrics.
3.3.9
- it should now be possible to not show idfa consent dialog if you don't have any third party code that needs to use idfa (ios)
- prepared for google advertising identifier changes (will not use google advertising identifier when user has opted out) (android)
3.3.8
- added idfa consent status field to events (ios)
3.3.7
- updated client ts validator
3.3.6
- removed memory info from automatic crash reports
3.3.5
- fixed ios compile errors
3.3.4
- corrected ad event annotation
3.3.3
- fixed issue with useImei property
3.3.2
- improved user identifer flow for ios (ios)
3.3.1
- added missing enums
3.3.0
- added ad event
3.2.0
- updated user identifier flow to prepare for iOS 14 IDFA changes (ios)
3.1.3
- fixed ios compile error
3.1.2
- fixed progression events with scores (android)
3.1.1
- removed android dependencies (.ane files) as native android library has been refactored to not be dependent on those libraries anymore
3.1.0
- exposed functions to get AB testing id and variant id
3.0.9
- exposed onQuit function for windows and mac builds to be able to close down SDK properly
3.0.8
- added support for windows 64-bit
3.0.7
- removed facebook, gender and birthyear methods
- added auto detect app version for build field option
3.0.6
- A/B testing fixes
3.0.5
- fixed getRemoteConfigsValueAsString bug (ios)
3.0.4
- fixed ios build error
3.0.3
- remote configs fixes
3.0.2
- fixed events bug (ios)
3.0.1
- init function bug fix for android
3.0.0
- Remote Config calls have been updated and the old calls have deprecated. Please see GA documentation for the new SDK calls and migration guide
- A/B testing support added
2.1.6
- fixed extension version
2.1.5
- added missing android arm64 package
2.1.4
- updated libraries
2.1.3
- updated air sdk to v33 to support android 64-bit builds
2.1.2
- added check if log files and database can't be created
2.1.1
- fixes for desktop platforms
2.1.0
- added enable/disable event submission function
2.0.2
- fixed business event validation
2.0.1
- fixed thread hanging on shutdown for desktop platforms
2.0.0
- added command center functionality
1.1.11
- added custom dimensions to design and error events
1.1.10
- fixed session length bug
- fixed now allowing to add events when session is not started
1.1.9
- fixed progression events bug
1.1.8
- https fix for mac (mac)
1.1.7
- windows crash bug fix (windows)
1.1.6
- bug fix to init call on windows and mac (windows, mac)
1.1.5
- bug fix for end session when using manual session handling
1.1.4
- session length precision improvement
1.1.3
- custom user id bug fix
1.1.2
- added OS version, device model and device manufacturer to event (windows, mac)
1.1.1
- changed extension id from com.gameanalytics.sdk.ane to com.gameanalytics.sdk
1.1.0
- added Mac and Windows support
1.0.0
- Public release