Skip to content

KingLanding

JorgeRZT edited this page Aug 16, 2017 · 3 revisions

KingLanding is an Android app in development. This App tries to get close to a 4x or resource management game server-side, using a great variety of languages an techniques like:

  • Javascript

  • Java (Beacause of it is Android)

  • CSS

  • HTML5

  • Singletone (Shared Preferences in Android)

  • XMLHttpRequest

  • And others which will be added in the future.

The Back-end part is (or will be) uploaded (soon).

What does the app do?

When you open the app, it looks for a guid (UUID in Android) stored in your app preferences. In case you dont have it (it means you have just installed the app) it creates a GUID for you, and register automatically in the game database, which is hosted in a server.

All the comunications are done using XMLHttpRequest and CORS.

The back-end is developed using PHP, and I'm developing a REST api, the one which is going to be used for this Android app.

Where is the Back?

As soon as i could i will upload the back and the api

What will be the app ?

As i am novice developing server-side apps i think it will spend time, but i'd like to create a similar 4X game like Ikariam, Ogame...

The game will be developed being inspired by the Medieval Age, the players will be able to create it own village, its buildings, armies, everything they would like to manage in a Medieval game. Do you like dragons ? do you like wizzards ? Do you like swords, chivalry, warriors, castles and all this staff ? I hope then you like this app.

Browser version ?

Of course, this game will have a mobile version, and a PC Browser version as well, which is being developed mainly using PHP in a medium level.

Clone this wiki locally