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1 change: 0 additions & 1 deletion articles/getting_started/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,6 @@ MonoGame supports the following platforms by default:
- PlayStation 4*
- PlayStation 5*
- Nintendo Switch*
- Google Stadia*

> [!IMPORTANT]
> Platforms marked with a *"*"* require developer access from their host vendor platforms.
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15 changes: 11 additions & 4 deletions articles/getting_started/platforms.md
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Expand Up @@ -7,7 +7,7 @@ MonoGame supports building games for the following **systems**:

| **Desktop PCs** | **Mobiles** | **Gaming consoles*** |
| --------------------------- | -------------------------- | ------------------------------------------------------------------------------ |
| Windows<br/>macOS<br/>Linux | iOS<br/>iPadOS<br/>Android | Xbox<br/>PlayStation 4<br/>PlayStation 5<br/>Nintendo Switch<br/>Google Stadia |
| Windows<br/>macOS<br/>Linux | iOS<br/>iPadOS<br/>Android | Xbox<br/>PlayStation 4<br/>PlayStation 5<br/>Nintendo Switch |

> [!IMPORTANT]
> **Gaming consoles are restricted to registered developers and are not publicly available nor publicly documented. To get access to those platforms, please contact your console account manager(s). MonoGame documentation for closed platforms is available in their respective repositories.*
Expand All @@ -29,9 +29,16 @@ Below is a list of public platforms with their corresponding NuGet package, the

Beside these target platforms, MonoGame provides additional templates for shared game logic and extensions to the MonoGame Content Pipeline that can be used across all platforms.

- [.NET Class Library](#net-class-library)
- [Shared Project](#shared-project)
- [Content Pipeline Extension](#content-pipeline-extension)
- [Understanding MonoGame's platform types](#understanding-monogames-platform-types)
- [Platform details](#platform-details)
- [WindowsDX](#windowsdx)
- [DesktopGL](#desktopgl)
- [Android](#android)
- [iOS](#ios)
- [Other templates](#other-templates)
- [.NET Class Library](#net-class-library)
- [Shared Project](#shared-project)
- [Content Pipeline Extension](#content-pipeline-extension)

## Platform details

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3 changes: 1 addition & 2 deletions articles/getting_started/tools/mgcb.md
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Expand Up @@ -86,11 +86,10 @@ Set the target platform for this build. It must be a member of the <xref:Microso
* PlayStation5
* XboxOne
* Switch
* Stadia

If not set, it will default to Windows.

NOTE: PlayStation 4, PlayStation 5, Xbox One, Stadia, and Switch support is only available to licensed console developers.
NOTE: PlayStation 4, PlayStation 5, Xbox One, and Switch support is only available to licensed console developers.

### Target Graphics Profile

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