Releases: RelativityMC/ScalableLux
Releases · RelativityMC/ScalableLux
0.1.5
0.1.4
0.1.3+beta.1
ScalableLux 0.1.3+beta.1 for Minecraft 1.21.5 is released
Changelog:
- Port to 1.21.5 (1.21.5-rc2)
0.1.0+beta.2+neoforge
ScalableLux 0.1.0+beta.2+neoforge for Minecraft NeoForge 1.21.1 is released
Fixes a crash.
0.1.0+beta.1+neoforge
ScalableLux 0.1.0+beta.1+neoforge for Minecraft NeoForge 1.21.1 is released
Initial port to NeoForge, based on 0.1.0
release.
0.1.2+beta.1
ScalableLux 0.1.2+beta.1 for Minecraft 1.21.2-1.21.4 is released
Changelog:
- feat: vanilla lighting format rollout
This is a step towards compatibility with mods and tools that interact directly with saved chunks (such as Distant Horizons).
ScalableLux now saves vanilla-compatible lighting data and can read existing vanilla lighting data.
Note: Chunks previously using the Starlight lighting format will be relit in this version.
0.1.1
ScalableLux 0.1.1 for Minecraft 1.21.2-1.21.3 is released
Changelog:
- build: port to 1.21.3
- new: experimental support for vanilla lighting format read/write
- fix: minor memory leak in caches (~200MB leak after generating 4 million chunks in one server instance)
0.1.1+rc.2
ScalableLux 0.1.1+rc.2 for Minecraft 1.21.2-1.21.3 is released
Changelog:
- change: move vanilla format back to experimental
0.1.1+rc.1
ScalableLux 0.1.1+rc.1 for Minecraft 1.21.2-1.21.3 is released
Identical to 0.1.1+beta.4
as no major issues were found.
0.1.1+beta.4
ScalableLux 0.1.1+beta.4 for Minecraft 1.21.2-1.21.3 is released
Based on PaperMC/Starlight@cca03d6
Compiles against 1.21.3.
Changelog:
- new: implement
waitForPendingTasks
API for compatibility - fix: rare skylight saving issues when using vanilla saving format
- fix: minor memory leak in caches (~200MB leak after generating 4 million chunks in one server instance)