Releases: UnityMultiplayer/UnityTranslate
Releases · UnityMultiplayer/UnityTranslate
0.1.12-beta
- Fix Forge exclusive crash
0.1.11-beta
- Fix crash on the dedicated server.
0.1.10-beta
- Rewrite HTTP handlers to use Apache's HTTP Clients API
- Hopefully, this helps with the translations pausing after a period of time.
If not, uh oh.
- Hopefully, this helps with the translations pausing after a period of time.
0.1.9-beta
- Fixed translations not working
- Fixed Forge not loading translation servers on startup
- Fix "Collection is empty" error when first logging in without language boxes
- Try fixing Chinese transcripts
0.1.8-beta
- Fixed bubbles not displaying for self with no language boxes
0.1.7-beta
- Fixed (Neo)Forge event crashes
0.1.6-beta
- Improve Simple Voice Chat group handling
- Add permission for disabling player transcripts (
unitytranslate.request_translations
, defaulttrue
).
0.1.5-beta
- Fix Plasmo Voice support
- Fix spectators unable to hear other players (again)
- Hopefully try to balance translations better
0.1.4-beta
0.1.4-beta
- Defer UnityTranslate translation config loading to another thread
- This should help reduce server loading times when an offloaded instance is unavailable / slow to connect.
0.1.3-beta
- Hide HTTP error printing behind flag
0.1.2-beta
- Fix (Neo)Forge dedicated server crash
- Fix music note spam in translations
- Fix Simple Voice Chat deafen not muting transcriptions
- Fix broken arrow rendering and language selection margins (1.20.4+)
- Set timeouts for translations
- Move translations to a separate ForkJoinPool
- Fix config not loading with invalid keys
- Made config JSON beautified
- (internal) Migrated to Deftu's Gradle Toolkit for easier updates
- Fixed packet crashes on (Neo)Forge <= 1.20.4
0.1.1-beta+1.21.1
Bump version to 0.1.1-beta