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jayoon edited this page Nov 28, 2022 · 8 revisions

Memory allocation, pointers to members, references, switch statement

Switch statement
int day = 4;
switch (day) {
  case 1:
    cout << "Monday";
    break;
  case 2:
    cout << "Tuesday";
    break;
  case 3:
    cout << "Wednesday";
    break;
  case 4:
    cout << "Thursday";
    break;
  case 5:
    cout << "Friday";
    break;
  case 6:
    cout << "Saturday";
    break;
  case 7:
    cout << "Sunday";
    break;
}
// Outputs "Thursday" (day 4)
  • Pointer and reference
  • You can pass this module without doing exercise 06.

인강 section

7: 객체지향 프로그래밍(Object-Oriented Programming 1)

접근 제어자

개체 생성, 소멸, new/delete

생성자 오버로딩, 소멸자

const 멤버함수

구조체 vs 클래스

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