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Abstract Space RTS Game

This is a minimal real-time strategy game prototype set in space. Planets are circles, spacecraft are triangles. Built with C++, SDL2, and OpenGL.

Build Instructions

  • Requires SDL2 and OpenGL development libraries.
  • To build: g++ main.cpp -lSDL2 -lGL -o rtsgame
  • To run: ./rtsgame

Features

  • Planets (circles)
  • Spacecraft (triangles)
  • Basic game loop and rendering

Next Steps

  • Add user input
  • Implement basic game logic

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