This is a minimal real-time strategy game prototype set in space. Planets are circles, spacecraft are triangles. Built with C++, SDL2, and OpenGL.
- Requires SDL2 and OpenGL development libraries.
- To build:
g++ main.cpp -lSDL2 -lGL -o rtsgame
- To run:
./rtsgame
- Planets (circles)
- Spacecraft (triangles)
- Basic game loop and rendering
- Add user input
- Implement basic game logic