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make ui of top, down bar and timer more attractive #325

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26 changes: 14 additions & 12 deletions apps/frontend/src/screens/Game.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -214,6 +214,9 @@ export const Game = () => {

const getTimer = (timeConsumed: number) => {
const timeLeftMs = GAME_TIME_MS - timeConsumed;
if (timeLeftMs <= 0) {
return <div className="text-white">Time's up!</div>;
}
const minutes = Math.floor(timeLeftMs / (1000 * 60));
const remainingSeconds = Math.floor((timeLeftMs % (1000 * 60)) / 1000);

Expand All @@ -237,30 +240,29 @@ export const Game = () => {
gameResult={result}
></GameEndModal>
)}
{started && (
<div className="justify-center flex pt-4 text-white">
{(user.id === gameMetadata?.blackPlayer?.id ? 'b' : 'w') ===
chess.turn()
? 'Your turn'
: "Opponent's turn"}
</div>
)}
<div className="justify-center flex">
<div className="pt-2 w-full">
<div className="flex flex-wrap justify-around content-around w-full">
<div className="text-white">
<div className="flex justify-center">
<div>
<div className="mb-4">
<div className="mb-2">
{started && (
<div className="flex justify-between">
<div className="flex justify-between items-center h-10 font-semibold">
<UserAvatar
name={
user.id === gameMetadata?.whitePlayer?.id
? gameMetadata?.blackPlayer?.name
: gameMetadata?.whitePlayer?.name ?? ''
}
/>
<div className="justify-center flex text-white">
{(user.id === gameMetadata?.blackPlayer?.id ? 'b' : 'w') ===
chess.turn()
? 'Your turn'
: "Opponent's turn"}
</div>

{getTimer(
user.id === gameMetadata?.whitePlayer?.id
? player2TimeConsumed
Expand All @@ -287,7 +289,7 @@ export const Game = () => {
</div>
</div>
{started && (
<div className="mt-4 flex justify-between">
<div className="mt- flex justify-between items-center mt-2 h-10 font-semibold">
<UserAvatar
name={
user.id === gameMetadata?.blackPlayer?.id
Expand Down Expand Up @@ -336,4 +338,4 @@ export const Game = () => {
</div>
</div>
);
};
};