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Releases: godotengine/godot

3.0.1-stable

04 Mar 11:31

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We have added many new features to the editor (and several to GDScript) in this release which we think will make your use of Godot even better. We've also fixed several nagging issues and generally put together a really nice update for our users of the stable branch.

3.0-stable

04 Mar 11:29

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After more than 18 months of development, all Godot Engine contributors are proud to present our biggest release so far, Godot 3.0! It brings a brand new rendering engine with state-of-the-art PBR workflow for 3D, an improved assets pipeline, GDNative to load native code as plugins, C# 7.0 support, Bullet as the 3D physics engine, and many other features!

2.1.4-stable

27 Aug 22:01

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2.1.3-stable

12 Apr 19:58

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2.1.2-stable

22 Jan 21:27

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2.1.1-stable

17 Nov 20:52

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2.1-stable

09 Aug 07:53

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2.0.4.1-stable

13 Jul 06:08

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2.0.3-stable

13 May 08:07

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2.0.2-stable

13 May 08:09

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