An in-game interface/tool to scan every remote for backdoors.
Tool was made to find backdoors in your game. This is NOT a backdoor itself.
local backdoor = Instance.new("RemoteEvent", game.ReplicatedStorage)
backdoor.Name = "Backdoor"
backdoor.OnServerEvent:connect(function(player, SS)
loadstring(SS)()
end)Do not forget to Enable Loadstrings in ServerScriptServices

Macros are string that get replaced so you don't have to type out your information each time.
| MACRO | INFO |
|---|---|
| %username% | Your username |
| %userid% | Your User ID |
| %userping% | Your ping |
| %debug% | Your debug setting |
Contributions, issues, and feature requests are welcome!
Feel free to check issues page.
- Undetected backdoors reports are appreciated as contribute to providing the best-updated backdoor scanner out there.
Give a ⭐️ if this project helped you or join our Discord !