WebAssembly port of the strong chess engine Stockfish. See it in action on https://lichess.org/analysis.
This port is branched from SF_classical.
See https://github.com/hi-ogawa/Stockfish for a WebAssembly port with NNUE support.
Uses the latest WebAssembly threading proposal. Requires these HTTP headers on the top level response:
Cross-Origin-Embedder-Policy: require-corp
Cross-Origin-Opener-Policy: same-origin
And the following header on the included files:
Cross-Origin-Embedder-Policy: require-corp
If headers are not configured correctly on the top level response,
wasmThreadsSupported() as defined below will return false. If headers are
not configured correctly on the included files, something like
pthread sent an error! undefined:undefined: undefined may be logged to the
console.
- Since Chromium 79: Full support.
- Chromium 74: Supports treading, but cannot allocate additional memory. The default allocation suffices for up to 2 threads and 16 MB hash.
- Chromium 70 to 73: Needs flag
chrome://flags/#enable-webassembly-threadsor Origin Trial.
- Since Firefox 79: Full support.
- Firefox 72 to 78: Structured cloning can no longer be enabled with flags, except on nightlies.
- Firefox 71: Requires
javascript.options.shared_memoryanddom.postMessage.sharedArrayBuffer.withCOOP_COEPto be enabled inabout:flags. - Firefox 68 to 70: Requires
javascript.options.shared_memoryto be enabled inabout:flags
No support.
See stockfish.js for a more portable but single-threaded version.
function wasmThreadsSupported() {
// WebAssembly 1.0
const source = Uint8Array.of(0x0, 0x61, 0x73, 0x6d, 0x01, 0x00, 0x00, 0x00);
if (
typeof WebAssembly !== "object" ||
typeof WebAssembly.validate !== "function"
)
return false;
if (!WebAssembly.validate(source)) return false;
// SharedArrayBuffer
if (typeof SharedArrayBuffer !== "function") return false;
// Atomics
if (typeof Atomics !== "object") return false;
// Shared memory
const mem = new WebAssembly.Memory({ shared: true, initial: 8, maximum: 16 });
if (!(mem.buffer instanceof SharedArrayBuffer)) return false;
// Structured cloning
try {
// You have to make sure nobody cares about these messages!
window.postMessage(mem, "*");
} catch (e) {
return false;
}
// Growable shared memory (optional)
try {
mem.grow(8);
} catch (e) {
return false;
}
return true;
}- Hashtable: 1024 MB. You may want to check
navigator.deviceMemorybefore allocating. - Threads: 32. You may want to check
navigator.hardwareConcurrency. May be capped lower (e.g.,dom.workers.maxPerDomainin Firefox). - Can hang when UCI protocol is misused. (Do not send invalid commands or positions. While the engine is searching, do not change options or start additional searches).
- No NNUE support.
- No Syzygy tablebase support.
Assuming em++ (^2.0.13) is available:
npm run-script prepare
Requires stockfish.js, stockfish.wasm and stockfish.worker.js
(total size ~400K, ~150K gzipped) to be served from the same directory.
<script src="stockfish.js"></script>
<script>
Stockfish().then((sf) => {
sf.addMessageListener((line) => {
console.log(line);
});
sf.postMessage("uci");
});
</script>Or from recent node (v14.4.0 tested) with flags
--experimental-wasm-threads --experimental-wasm-bulk-memory:
const Stockfish = require("stockfish.wasm"); // the module, not the file
Stockfish().then((sf) => {
// ...
});Thanks to the Stockfish team for sharing the engine under the GPL3.