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    • Auto Splitters for LiveSplit
      69417200Updated Oct 28, 2025Oct 28, 2025
    • LiveSplit Website
      SCSS
      8402Updated Oct 4, 2025Oct 4, 2025
    • LiveSplit

      Public
      A sleek, highly customizable timer for speedrunners.
      C#
      7771.7k29527Updated Oct 4, 2025Oct 4, 2025
    • A LiveSplit Component that contextually hides subsplits in your layout.
      C#
      17003Updated Oct 4, 2025Oct 4, 2025
    • A LiveSplit Component that displays a list of split times and deltas in relation to a comparison.
      C#
      22503Updated Oct 4, 2025Oct 4, 2025
    • A version of LiveSplit that works on a lot of platforms.
      TypeScript
      39274308Updated Oct 1, 2025Oct 1, 2025
    • A LiveSplit Component that shows a PB or WR video that is synced up to the current run time.
      C#
      7602Updated Sep 29, 2025Sep 29, 2025
    • An Auto Splitting Component for LiveSplit that allows scripts written in the ASL language to define the splitting behaviour.
      C#
      291800Updated Sep 29, 2025Sep 29, 2025
    • Allows auto splitters provided as WebAssembly modules to define the splitting behaviour.
      C#
      4200Updated Sep 29, 2025Sep 29, 2025
    • asr

      Public
      Helper crate to write auto splitters for LiveSplit One's auto splitting runtime.
      Rust
      131132Updated Sep 19, 2025Sep 19, 2025
    • livesplit-core is a library that provides a lot of functionality for creating a speedrun timer.
      Rust
      672177312Updated Sep 15, 2025Sep 15, 2025
    • A plugin for OBS Studio that allows adding LiveSplit One as a source.
      Rust
      197694Updated Sep 10, 2025Sep 10, 2025
    • A debugger for LiveSplit One's new Auto Splitting Runtime.
      Rust
      2701Updated Sep 9, 2025Sep 9, 2025
    • A .NET Library that can be used to interact with the Speedrun.com API
      C#
      113390Updated Mar 24, 2025Mar 24, 2025
    • splits-io-api

      Public archive
      Bindings to the Splits.io API for Rust.
      Rust
      1650Updated Mar 24, 2025Mar 24, 2025
    • A LiveSplit Component that displays the current delta to a comparison.
      C#
      6101Updated Jan 29, 2025Jan 29, 2025
    • A LiveSplit Component that displays any text that you want it to show.
      C#
      3200Updated Jan 28, 2025Jan 28, 2025
    • A LiveSplit Component that displays the run timer, segment timer, and segment times for up to two comparisons.
      C#
      9200Updated Jan 28, 2025Jan 28, 2025
    • A LiveSplit Component that queries speedrun.com and shows the world record
      C#
      10001Updated Jan 27, 2025Jan 27, 2025
    • A LiveSplit Component that shows the total playtime for running with these splits.
      C#
      3100Updated Jan 27, 2025Jan 27, 2025
    • A LiveSplit Component that shows the current run title, run category, and game icon.
      C#
      8100Updated Jan 27, 2025Jan 27, 2025
    • A LiveSplit Component that displays the current run time.
      C#
      14202Updated Jan 27, 2025Jan 27, 2025
    • A LiveSplit Component that displays the current sum of best segments.
      C#
      10100Updated Jan 27, 2025Jan 27, 2025
    • A LiveSplit Component that plays sound effects for different situations.
      C#
      11102Updated Jan 27, 2025Jan 27, 2025
    • A LiveSplit Component that displays what the final run time would be if the run continues at the same pace as a set comparison.
      C#
      8300Updated Jan 27, 2025Jan 27, 2025
    • C#
      6000Updated Jan 27, 2025Jan 27, 2025
    • A LiveSplit Component that displays how much time was saved or lost on the previous segment in relation to a comparison.
      C#
      8101Updated Jan 27, 2025Jan 27, 2025
    • A LiveSplit Component that displays the difference between a comparison segment and the best segment, effectively showing how much time can be saved.
      C#
      4100Updated Jan 27, 2025Jan 27, 2025
    • A LiveSplit Component that allows manually entering segment times as game time.
      C#
      5400Updated Jan 27, 2025Jan 27, 2025
    • A LiveSplit Component that shows whether global hotkeys are on or off. Green indicates that global hotkeys are on, while red indicates off.
      C#
      2100Updated Jan 27, 2025Jan 27, 2025