The Command Uplink Device (CUD)... Kinda #1282
Merged
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After combing through the old captures, I thought to try to tackle a new feature. While it would be better to be fully implemented, there are many mysteries remaining. That said, this is a partial feature release.
Working (as far as my testing has shown):
The size of the blast increases with higher CR (CR 3 minimum to use)
Size also differs between CR 4 and CR 5. I also filtered potential targets to ensure they are 'outside'.
Not working:
- Reveal Friendlies- Reveal EnemiesI tried to brute force the reveal ones by returning many combinations of values (map id/base id and testing on different zones & bases based on those values), but couldn't figure those out.