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Prefer logging Asset3D over trimesh when possible #25

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@oxkitsune oxkitsune commented May 23, 2025

What

This now logs an rr.Asset3D instead of a mesh when possible. This retains the normals of the original mesh without trimesh smoothing them out.

This currently depends on the latest Rerun main (rerun-io/rerun#9997) for better STL loading

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