We are a team of programmers that aim to bring the now outdated Popcap Games Framework, into the current decade.
What's the difference between PopLib and the original framework?
- We replaced several outdated APIs with:
- Modern equivalents (SDL3 instead of DirectDraw, OpenAL instead of DirectSound, libopenmpt instead of BASS, etc.)
- Updated versions of existing libraries (vorbis, ogg)
- We have implemented tools that are taken for granted today:
- JSON Reader
- Expanded renderer functionality (New blend modes)