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Pull requests: bevyengine/bevy
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Add system parameter for relation quieries
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#19526
opened Jun 7, 2025 by
KurlykovDanila
•
Draft
Schema types metadata
A-Dev-Tools
Tools used to debug Bevy applications.
C-Feature
A new feature, making something new possible
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#19524
opened Jun 7, 2025 by
Leinnan
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deny(missing_docs) for bevy_ecs_macros
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19523
opened Jun 7, 2025 by
theotherphil
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Rename Rendering and layout for characters
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
JustifyText
to Justify
A-Text
#19522
opened Jun 7, 2025 by
ickshonpe
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Gradients example: Fit in initial window
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#19520
opened Jun 7, 2025 by
SpecificProtagonist
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Spawn batch with relationship
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Rename bevy_ecs::world::Entry to ComponentEntry
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#19517
opened Jun 6, 2025 by
alice-i-cecile
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Minor clear color doc improvements
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#19514
opened Jun 6, 2025 by
SpecificProtagonist
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Copy stress test settings for many_camera_lights
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#19512
opened Jun 6, 2025 by
tjlaxs
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Add new GLTF character model and loader functionality
A-glTF
Related to the glTF 3D scene/model format
C-Examples
An addition or correction to our examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#19509
opened Jun 6, 2025 by
SachinSSh
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Unify system state
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#19506
opened Jun 6, 2025 by
re0312
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Add missing docs for ImageLoader
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#19499
opened Jun 5, 2025 by
theotherphil
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Fix iOS simulator build
A-Build-System
Related to build systems or continuous integration
C-Bug
An unexpected or incorrect behavior
O-iOS
Specific to the iOS mobile operating system
P-Compile-Failure
A failure to compile Bevy apps
S-Blocked
This cannot move forward until something else changes
#19498
opened Jun 5, 2025 by
madsmtm
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Delete Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
System::component_access()
.
A-ECS
#19496
opened Jun 5, 2025 by
andriyDev
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Use component_access_set to determine the set of conflicting accesses between two systems.
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#19495
opened Jun 5, 2025 by
andriyDev
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Improve documentation on Drawing game state to the screen
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Specialized*Pipeline*
.
A-Rendering
#19494
opened Jun 4, 2025 by
andriyDev
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Bundle refactor - Entities, components, systems, and events
C-Feature
A new feature, making something new possible
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Benchmarking
This set of changes needs performance benchmarking to double-check that they help
S-Needs-Help
The author needs help finishing this PR.
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
Option
bundles and Box<dyn Bundle>
A-ECS
Have Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
Single
and Populated
fail instead of skipping
A-ECS
Fix PickingInteraction change detection
A-Picking
Pointing at and selecting objects of all sorts
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Add Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Uncontroversial
This work is generally agreed upon
Events<T>::retain
implementation through existing drain with send_batch
A-ECS
#19486
opened Jun 4, 2025 by
GMcMichael
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Return an error when adding the same asset label multiple times.
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#19485
opened Jun 4, 2025 by
andriyDev
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Assets::get_many
A-Assets
#19484
opened Jun 3, 2025 by
Wuketuke
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deny(missing_docs) for bevy_reflect
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19481
opened Jun 3, 2025 by
theotherphil
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PlaneMeshBuilder: allow for different number of subdivisions in X and Z directions
A-Math
Fundamental domain-agnostic mathematical operations
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#19479
opened Jun 3, 2025 by
Wuketuke
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Stop storing access for all systems
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19477
opened Jun 3, 2025 by
chescock
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