Releases: ddnet-insta/ddnet-insta
Releases · ddnet-insta/ddnet-insta
Version 1.7
Changelog
v1.7 (2025-07-22)
- fix: dont allow slash cmd votes when bang commands are off View
- fng: add spike kill rankings with /top5spikes (#368) View @ByFox
- fng: reword steal message to avoid s quoting drama View
- ddrteams: fix messing up red/blue team sizes View
- stats: add /steals chat command for fng View
- fng: fix spikes not counting without hooking the frozen tee View
- vanilla: add prediction backwards compatibility View
- vanilla: improve prediction and fix build by setting new pickup flags View
- fix: make swap teams safer View
- stats: use amount of enemies plus round score as win points View
- ddrteams: limit /team cmd to spectators only View
- fix: correctly sync sv_display_score on
reloadView - rcon: ddnet rcon users for 0.7 players View
- stats: attempt to fix failed saves View
- stats: fix points being written and red twice View
- zcatch: get rid of weird "you released 0 players" message View
- zcatch: make sure that no victims are stored after release all View
- zcatch: more details in alive player was released assert View
- antibot: custom antibob rcon abi View
- fng: fix some oob and nullptr when recording demos View
- fix: oob when joining spectators before making a kill View
- chat: do not pick up "! foo" as bang command View
- zcatch: update caught times before save View
- zcatch: fix saving stats on round end View
- fng: add
sv_hit_freeze_delaythat determines how many seconds a player will be frozen for (#333) View @ByFox - pause: ignore ready change during warmup View
- chat: sort and deduplicate double attack calls View
- chat: add more team calls (#329) View @lukure
- block: remove hit sound for weapons View
- block: happy emote on kill (See #330) View
- fly: add happy emote on spike kill (See #330) View
- fng: add happy eye emote on kill View
- fng: group fng configs and set sv_wrong_spike_freeze default to 10 View
- fng: add option sv_wrong_spike_freeze (#327) View @ByFox
- fng: more options for sv_fng_spike_sound (#322) View @ByFox
- fix: make sure server does not crash on SnappingClient -1 View
- Laser points will always display PlayerScore, fix: #319 View @ByFox213
- grenade: fix refill ammo on kill View
- stats: fix accuracy over 100% caused by multi grenade hits View
- config: add
sv_always_track_statsto turn off farm protection View - stats: fix farming accuracy on empty servers View
- fng: punish team freezes if team damage is on View
- config: turn team balance off by default View
- pause: fix game getting stuck in pause if all but one leave View
- config: add
sv_teamdamageView - ctf: warning for swap flags View
- ctf: add
sv_swap_flagsView - fix: boosting team mates totally corrupted stats View
- fng: fix
sv_respawn_protection_msView - fng: send fng gametype to ddnet clients View
- fly: give points for hooking enemies into spikes View
- teams: add team balance View
- SvOnFireMode -> SvReloadTimeOnHit View @ByFox213
- fng: clamp player position to world size when checking for spikes View
- zcatch: fix skin changes for 0.7 connections View
- weapons: fix accidental shot fired during manual respawn View
- config: use sv_punish_freeze_disconnect in all gamemodes and fix docs View
- fng: fix on fire mode crash View
- snap: fix /showall chat cmd for spectators and when zoom is allowed View
- fng: fix sv_on_fire_mode for fng gametypes View
- zcatch: fix newly joined forced spec players not being dead spec for 0.7 View
- zcatch: improve caught/alive tick tracking View
- rcon: reduce log and chat output of
force_ready allView - fix: adapt bang command 1vs1 to new 128 player code View
- laser: unfreeze self or team mates with wallshot (Closed #265) View
- chat: add rcon command
chatto bypass spectator mute [View...
Version 1.6
Changelog
v1.6 (2024-11-20)
- fng: add fng gametype
sv_gametype fng - fng: add solofng gametype
sv_gametype solofng - fng: add boomfng gametype
sv_gametype boomfng - fng: add bolofng gametype
sv_gametype bolofng - vanilla: add ctf gametype
sv_gametype ctf - vanilla: add dm gametype
sv_gametype dm - vanilla: add tdm gametype
sv_gametype tdm - insta: add itdm gametype
sv_gametype itdmView @M0REKZ - insta: add gtdm gametype
sv_gametype gtdmView @M0REKZ - insta: add idm gametype
sv_gametype idmView @M0REKZ - insta: add gdm gametype
sv_gametype gdmView @M0REKZ - zcatch: add zCatch gametype
sv_gametype zCatch - stats: add /stats, /statsall, /rank, /top, /rank_kills, /points, /top5points, /top5kills
- Add Anticamper from zCatch View @M0REKZ
- send clan name in stats if all players share it View @Anime-pdf
- TDM add snap and remove gameflag_flags View @M0REKZ
- fixed flag sounds being not per players perspective but per team View @JSaurusRex
- Add chat command '/drop flag' (Closed #51) View
- flags: add config to drop CTF flags on vote yes View
- flags: add config to drop CTF flags on selfkill View
- Implement round stats for non team play modes View
- Implement ascii format for round stats View
- Implement
sv_round_stats_output_fileView - Fix spectators being included in blue team round stats View
- Add
sv_casual_roundsto disable auto round start View - chat: list all bang commands on unknown View
- stats: add
sv_save_server(all time points in scoreboard) View - Use fake timelimit countdown timer for 0.6 clients View
- Checkbox support for
sv_gametype(Closed #87) View - Add
sv_respawn_protection_ms(Closed #160) View - Improve performance for checkbox votes View
- do not stuck inputs for ddnet clients (Closed #161) View
- Remove
sv_fastcapand always track flag times View - stats: track fastcap and add /rank_flags /top5flags View
- Require reload for
sv_spawn_weapons(Closed #122) View - laser: add
sv_only_wallshot_killsView - Add
sv_stop_and_go_chat(Closed #66) View - chat: make sure unstack chat does not break highlights View
- Fix ddnet client anti ping when sv_old_laser is active View
- No scoring in ddrace teams (See #26) View
- Drop flags when joining a ddrace team View
- Block flag grabs from ddrace teams View
- Make sv_spectator_votes work for 0.7 View
- Do not send ready chat msg to 0.6 clients when they do not need it View
- Reduce not ready broadcast for 0.6 (Closed #105) View
- Send 0.7 game info on connect (Closed #117) View
- No pain eyes when hitting our self with laser in instagib View
- Fix laser based instagib modes View
- Fix segfault when passing sv_spawn_weapons on launch View
- Translate greensward skin in sixup server bridge View
- Disable anti camper by default (closed #112) View
- disable discord pings in round stats post View
- Add
sv_round_stats_http_endpointView - Add json format to round stats View
- Rebrand from ZillyInsta to ddnet-insta View
- Make sure grenade spray/spam protection does not affect laser View
- Remove DDRace game type flags to fix multi view View
- Also warn that
sv_tournament_chatwill be overwritten View - Add
sv_allow_zoom(closed #50) View - Add rcon command
force_ready(closed #75) View - Show warning if sv_tournament_chat_smart is set View
- Add
sv_force_ready_allto force unpause games View
This release was used during the gCTF League Season #1 2024/2025 tournament:
- https://gctfleague.org/
- https://pic.zcat.ch/
- https://www.youtube.com/@gctfleague
- https://www.youtube.com/watch?v=8be5SrbSK08&list=PLdVIQpNwSByl2aq-3W3q0EI4tsc9y_eFG
- https://www.twitch.tv/dmk_tw/clip/PunchyTameBurritoChocolateRain-vBzxqXrD-6kPNLoy
- https://www.twitch.tv/teeworldseasy/video/2300128048
- https://www.twitch.tv/visitop/video/2301733400
Version 1.5
- Add
sv_grenade_ammo_regen_on_kill - Add
shuffle_teams - Add
sv_spectator_votes - Add
sv_unstack_chat - Add killingsprees @JSaurusRex
- Add !restart and !1on1
- Add flag bounce
- Fix flag not attached to carrier (closed #6)
- Fix 0.7 clients not being able to join after slot change
- Fix boosting teammates
- Play damage hit sound
- Update to ddnet 17.4
This release was made a few commits after the version that was used in the GCTF END OF YEAR TOURNAMENT 2023!
Version 1.1
- Add
sv_player_ready_modeto pause and start game using 0.7 readychange and 0.6 chat command /ready - Add ictf gametype
sv_gametype ictf - Update to ddnet 17.2.1
Version 1.0
Basic gctf support based on ddnet 15.9.1 supporting vanilla 0.6 and 0.7
Available configs:
- sv_scorelimit
- sv_timelimit
- sv_gametype
- sv_grenade_ammo_regen
- sv_grenade_ammo_regen_time
- sv_grenade_ammo_regen_num
- sv_grenade_ammo_regen_speed
- sv_sprayprotection